Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Samulus

Testers
  • Posts

    182
  • Joined

  • Last visited

Profile Information

  • Language
    English
  • Guild
    Midnight Nation
  • Gender
    Male
  • Location
    Memphis, TN

Recent Profile Visitors

258 profile views

Samulus's Achievements

Newbie

Newbie (1/14)

149

Reputation

  1. Either that or 33% stam cost reduction on dodge.
  2. Other than what was hinted at on the Q&A though, do we know have any reason to believe that it wouldn't be like building in an EK? It would seem a logical thing to implement that into Dregs if they already have a system in place...
  3. This is now my favorite CF-related video. It likely will be for a long time.
  4. Well look at it this way, at least the other war tribes have 100% class representation from the races they stole their bodies from are based on. We shouldn't see this identical thing with the Pigmen or something next week... Yep. Right. Right? Oh god, I hope I'm right.
  5. Exactly what I thought on Sunday. It's kinda disheartening to hear that only one guild has entered anything, but I can't really blame anyone because I'm not playing until after wipe either...
  6. For the first 15 levels on a white vessel you can potentially level faster by crafting simple bows, etc (for experience) and then sacrificing them (for experience). This is the only direct application of this I can think of in which one would be a sizeable exp boost but it's only guesswork because I have no idea how much EXP they are going to value anything at after the tweaks. As a passive "get rewarded for doing other things" kind of mechanic I think it's welcome, but, like you said, the vast majority of the game is going to be spent at max level if you're doing it right. Not blowing through high level mats to ding 23.
  7. As frequent lurker, there are probably tens of us ready for ACE to at least get to the polishing phase. Sadly the 5 or so other people I got to back the game after I did are pretty set on "ehh... probably not going to revisit" mode unless Crowfall does something spectacular and some of the "same old" problems are addressed. The game is going to be awash with bright-eyed and confused new players when they release access to the non-backers (whatever they are rightly called), HOPEFULLY they time some of their more anticipated releases with beta and the newly-gained access they will be granting at that time to start the PR boulder rolling downhill. Honestly, out of all the planned and anticipated stuff we're promised, I only think Frostweaver will actually bring back a sizable chunk of players and even then that's not going to keep them here if it's all the same otherwise. I'm also convinced that Dregs isn't really going to cater to ANY "fresh" players either, but I've been wrong. I'm hoping for good things from Crowfall, but ACE needs to be downright tactical in the coming months/years or this thing is going to lose steam.
  8. Checking in because I don't see if anyone has asked, but... How will this affect the usage of Stamina to bring the walk/run speed up during a fight? Obviously there will be a "Combat: yes/no" state at play to toggle a lot of this from the look, but is being flagged for combat going to effectively slow us down to combat speed until we are out again? Would be awfully tight if we could have just base survival tray speed at all times with an option to use stamina to sprint at the correct percentage increase of survival tray speed... This first thing I noticed about combat in this game was how clunky that speed differential felt the first time I encountered it.
  9. I will mostly be happy to have Frostweaver done so it frees up manpower for other things (class balance/polish is my most anticipated feature). Maybe we will see the talent investment with Disciplines open up the same patch or afterward (because that Talent investment into disciplines is going to open this all up even more). Looking forward to this Thursday, I think this art is a teaser of more impending teasers.
  10. I just found the BACONATOR, but I see Kate already snagged the pic. To couple my late response, I also thought it was Whisky that initiated the request (seen above). I got excited guys. Who says the devs don't listen?!
  11. Not gonna lie, that ambush had me salty at myself for reacting so poorly. But it is what it is. Despite all the gobs of stuff on me I hadn't banked recently, we still came out well after farming for as long as we had. So the reward outweighs the risk if you ask me, the diff of R7's from R10's is still worth the danger. Considering that HoA (in this instance) probably had blue quality mats in ample supply 3 days ago, we didn't exactly lose anything that gave away an upper hand. People who pay attention and aren't bad like I was last night wouldn't have lost what I did lol.
  12. That was us, our Molehunter failed us. And I don't believe that's what Duffy said, he was congratulating you on killing a group of people that were farming and hence not geared for PvP. If he had known, he would have mentioned the fact that you guys outnumbered us like 6/7 to 4. But your execution... I hope you guys got that on video. I've never had a trap snap so cleanly on me before lol. Props on that.
  13. Though I really think the design this campaign is way better for promoting PvP and like it because of it, this is the next logical step. Reeeeeeaaaaaally wish that Temple zones didn't include up to rank 7 mats...
  14. I doubt anyone will jump down your throat, you're opinion is pretty spot-on in terms of the majority of people here. A lot of the well organized guilds in CF at the moment are awaiting the fabled, fated, much-worshipped, even lauded, DREGS (queue angelic hymns) campaign to save us all. I'm not sure it's going to be the bandaid that fixes everything but it will be a welcome change of pace from the last 10 years of MMO pvp for sure. But, from what I understand, 3-faction rulesets will exist as a sort of logical next step up from God's Reach.
×
×
  • Create New...