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Everything posted by Kunter84

  1. have to agree @CrusaderW, even if Í don´t fully agree with all of Makuzas critic, most of it is spot on!
  2. with the remove of "passive training" and the grind for crafting/harvesting discs (and the gold needed) large guilds will snowball hard compared to smaller guilds with gear. the campaign rewards are now crafting/harvesting discs so the biggest guilds can snowball even faster. the devs talked about avoiding a "uncle bob scenario" in the first backer video, but they did a full 180 turn on that. (I liked the passive training, it was a usp for me) ingame mechanics that where ok but needed balance and polishing got deleted and replaced with rushed solutions. bugs that where fixed already 3 times now need weeks instead of days to be fixed,
  3. Didn´t you tell us in the 5.6 Q&As that rewards should only be visual. (Mounts, Skins, Badges...) Imho the "Trial of X" Badges where a nice solution. With Mats, Crafting and Exploration Discs as rewards you just snowball "Uncle Bob", the biggest Zergs can bypass the harvesting grind and they get endgame mats without any risk. oh and I still think there should be a participation fee per member for divine favour!
  4. maybe its time to delete stonemasonary at all. It adds nothing to the powercurve/actual game and could be free accesable for everyone on an ek. right now it just an additional pain/grindgate for jewelers. this system is your worst idea ever. resources are time players spent in game, my guild always tried to use our mats responsibly, now we get forced to waste them.
  5. Time Changes: (please list time zones if you're adding in any). EU Times are not that great, here are some suggestions: for most of the EU population the siege window starts to early. An hour later would be nice. How do you like the variance with the Campaign cards is there anything you'd like to see different with them? Give us Cards depending on landless or not so that people can decide if the want to play for capture or landless in a campaign. sacrafice X to Y cards are just poor daily grinding quests a participation fee to enter the divine favour competition would be nice, now its like free points for you whould have done anyway... Do you like the Campaigns combined or NA / EU separate and why? combined campaigns help you guys with performance but it custards over whole EU. (Don´t worry we know you don´t care) What was your favorite Campaign and why? the one with that 8 marbleMLs on one spot, that says alot about campaigns. What other types of Campaign setups would you like to see? a long 3 Faction instead of Infected. Do you prefer big maps or little maps for Campaigns and why? big maps, thats what you promised, maps right now feel like disneyland. Since a ton of POIs have to find place on every map they feel cramped. How long ago did you participate in a Campaign? my guild doesn´t really paricipate If you don't participate in Campaigns, why? NA can easly join EU Siegetimes but we cant play from 01:30am for a few hours. Other Campaign feedback? -Every Campaign dies slowly after summer, the Thrall hunting won´t be enough to motivate guilds that are not in the top5. -You promised us months ago that you´ll give us insights on cards, how they work, if the work... Do you even know? -More details on who got points for season and campaign cards!
  6. Wir suchen immer noch gute Charaktere die unsere Truppe verstärken!
  7. Wir suchen weiterhin aktive deutsche Spieler!
  8. Still recruiting german speaking players. Visit us in our discord.
  9. Wir suchen immer noch aktive deutschsprachige Spieler!
  10. Bump for the only active german speaking guild currently in crowfall. We are still looking for active german players!
  11. nice looking and very well structured, leaves no questions open for new players. great work @Marklarr
  12. Herzlich Willkommen an unseren neuen Rekruten @0Exon! Wir sind weiterhin auf der Suche nach aktiven, deutschsprachigen Spielern, die sich uns, in Vorbereitung auf das kommende Update (Gilden-vs-Gilden), anschließen wollen.
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