Single Status Update
Did you ever get the issue resolved with the increased cool down times that barbarian skill tree was applying? I think i'm in the same boat as you with my Minotaur Myrmidon character. I think the tool tip displays the right information but the mechanic is still broke.
My cooldown timers for my skills are way high, some increasing over 60 sec's now.
Anyhow just wanted to see if this was fixed for you. Please let me know.
No, it is an issue with the skill node itself in the barbarian tree. It is actually giving +20% cooldown reduction per pip, or 100% increased cool down reduction at 5 points. What it should be giving is -2% per pip or -10% total.
The skill is off by an entire decimal and in the wrong direction.
Positive cooldown reduction is a bad thing, it makes them longer. Negative is good and makes them shorter.
It isnt an issue with your character, its an issue with the skill itself.
Ah, I see what you mean. I was reading the tool tip wrong. Either way, its not working as intended. I sent email@example.com an email but i'm sure it will get buried with all the rest of the bugs.
I posted in testing 5.4 thread and others have reported the same issue so I hope they get to it sooner than later.
My bull rush cool down is at 60 seconds since I have the skill at 5 pip'd. No way can I participate in any PVP with those cooldowns. FML
Thanks for the reply.