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Yoink

Testers
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Status Replies posted by Yoink

  1. Hi Yoink,

    Did you ever get the issue resolved with the increased cool down times that barbarian skill tree was applying?  I think i'm in the same boat as you with my Minotaur Myrmidon character.  I think the tool tip displays the right information but the mechanic is still broke.

    My cooldown timers for my skills are way high, some increasing over 60 sec's now. 

    Anyhow just wanted to see if this was fixed for you. Please let me know.

     

    ~Frantic~

    1. Yoink

      Yoink

      I sent an email in last week and got a reply. Also, Blair had mentioned that it was fixed in 5.5

       

      Hopefully they fix it sooner.

    2. (See 2 other replies to this status update)

  2. Hi Yoink,

    Did you ever get the issue resolved with the increased cool down times that barbarian skill tree was applying?  I think i'm in the same boat as you with my Minotaur Myrmidon character.  I think the tool tip displays the right information but the mechanic is still broke.

    My cooldown timers for my skills are way high, some increasing over 60 sec's now. 

    Anyhow just wanted to see if this was fixed for you. Please let me know.

     

    ~Frantic~

    1. Yoink

      Yoink

      Hey Frantic.

      No, it is an issue with the skill node itself in the barbarian tree. It is actually giving +20% cooldown reduction per pip, or 100% increased cool down reduction at 5 points.  What it should be giving is -2% per pip or -10% total.

      The skill is off by an entire decimal and in the wrong direction.

      Positive cooldown reduction is a bad thing, it makes them longer. Negative is good and makes them shorter.

       

      It isnt an issue with your character, its an issue with the skill itself.

    2. (See 2 other replies to this status update)

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