
Thyre
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Posts posted by Thyre
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On 2/15/2019 at 5:27 PM, mandalore said:
I still maintain that this points system they have won't work.
Point systems tend to lead to the merry go round capture style of play people are chasing pts rather than fighting, in the same way gear stats lead to people grinding gear rather than fighting.
what would you think of a system of actual territory control ?
As an example each parcel of land can be captured by a faction. Once all parcels are controlled by the three factions you have a border between those factions defined by the boundaries of those parcels.
Your faction can only attack parcels they share a border with, which focuses PvP players into specific areas.
To win a campaign a faction needs to take and hold a certain percentage of parcels for a period of time.
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If a capture point is captured does that prevent all players from opposing factions harvesting resources in the surrounding area ?
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The location of the capture point symbols on the map are not always in the correct place.
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I was wondering if it would be possible to get people to sign up to a new campaign up to 12 hours before it launches.
Let people signup as individuals, groups or guilds. That way the population of each faction could be balanced before the campaign starts.
oh and no switching factions once the campaign launches.
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Hagall Wardruna
Balance is stability
empty the mind, release your thoughts
and let your spirit fly free
hear no longer the voice of Malakai
whisperer
in the darkness seeking
dissembler
in the darkness reeling
calm your mind
there is no entry, pure of thought
singular of purpose
hear no longer the voice of Malakai
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2 things
1: you can loot mobs you kill repeatedly
2: I tried to sacrifice the axe I was using for gathering lumber. The axe disappeared from my survival tray/inventory but it remained in the vessels hand and was usable until it broke.
A little something
in General Discussion
Posted
5 years and you managed to do that, impressive