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kim-lee

Testers
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About kim-lee

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    Hatchling

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  1. as some of you may have noticed, I don't like the idea of time gating/passive-skilling. However there was stated several times that there will be a catch-up mechanic. This at least sounds kind of promising. But I couldn't find any information, when and how it will be implemented, so I wonder how you would like to implement it? (my solution would still be to drop time-gating completely)
  2. passive Skill-Tree is a failure by design, it originated from the desire of being less discriminating towards non hardcore players, but actually leading to the total opposite and discriminating new players.
  3. You now entered stage 3: Stage 1: Core players will push developers to implement features which privileges day one players -> new players are heavily discriminated Stage 2: Core players are happy -> new players will stop playing because they can't compete due to passive skill system and grinding requirements Stage 3: Core players will find reasons not playing the game anymore Stage 4: Game dead Just for the record this game isn't even released yet and you already reached stage 3... wow
  4. @snuff still just trying to fix a broken system instead of getting rid of it.
  5. just the idea to make players login because of some reward is kind of stupid. Players should log in because they like to play and having fun playing a game. Not because off some log-in reward.
  6. yeah seems legit ask in the board, where no players who stopped playing will be. People stopped playing and won't see this thread, due to passive skill training. Of course those who are left won't vote for a wipe
  7. guess this game is actually selling quite good, but no one is playing due to the passive system. I'm just the voice of all those players stopped playing, so hopefully something will change.
  8. or just get rid of the passive system and most of the crafting
  9. actually I can say it, I told them so a year ago. I guess the only way to make your point is to stop playing this game and to encourage all other players in your guild to stop playing. And not to recruit any new players. This might be the only solution for them to realize that they are choking their own game by a mechanic that heavily discriminates new players.
  10. @APE at least people start to admit that passive training may keeps players away. Forcing players to have multiple accounts to stay competitive is pay to win. But my actual point is: Skill-Based also refers to a plain playing field, where you don't have to play years to max out your stats. Skill-Based also means, that players should have the same stats in combat... at least it shouldn't take more than 2-3 days to max out your character. Anything else will lead to a very limited amount of players... with multiple accounts playing this game since pre alpha 24/7.
  11. this is so ridiculous, a bunch of players with 4 accounts, telling you, you have to be patient to achieve something and don't support play to win, while having 4 accounts for passive skill maximizing. This is hypocrisy at its best. The game as it is right now just shouldn't claim to be PvP bases since it isn't. It's based on time gating. PvP means the player with higher skill wins. And not, whoever pays, has 4 accounts, or started playing early enough. Right now this game is zero skill based.
  12. ty you for mentioning Black Desert. It's both the same principle you have to invest a lot of time or money, which is basically the same, just to keep up stats-wise. I'm not opposing leveling or customization in general even time-gating might be an option but the excessiveness as it is used in Black Desert and Crowfall just destroys those games. Just limit it to a few days or hours and then let players have fun in PvP. Instead of forcing them to grind, wait or pay a lot of money. Those who want to Grind all day can still play WoW or Black Desert online.
  13. the I idea of an PvP game which requires players to grind, craft and wait for months or even years to compete with other players stats-wise is the stupidest idea I ever heard of, sorry. If you want a game to be PvP based it needs to be fair stats-wise. Wake up we have 2019 not 2004.
  14. it says: "User already has an active request for this guild" and for the guild leader it says: "Kim-Lee is pending" tried to relog already.
  15. you don't understand the reason why I'm discussing this issue. I don't want to bother anyone, I want to improve this game and make it successful.
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