As I discussed this with you yesterday, skilled gameplay and coordinated groups meant people could punch up far more effectively in the single target era of the game than is currently possible. Uncapped AoE would require all AoE skills to have massive cooldowns and very few AoE DOTs for it not to be horrendous.
I personally think this game took a turn for the worst when they gave every single class access to a load of AoE skills. This would only serve to lower the skill floor even further.
As was evidenced with the recent wreckoning bomb experiment, coordinated gameplay can smash lar