I'm sure this has been said in one of the other 4 pages that I'm not going to read for brevity, but can you call it a Throne "War" game and not allow the factions to use any (non-glitch/exploit) means necessary to succeed? That's kind of what the origin of war is....if I find an advantage in strategy and/or firepower, I use it until it is no longer an advantage, and upon the appropriate counter measure being developed, I go back to searching for the next advantage to help my faction prevail.
Now an unintentional exploit of a known glitch is a different story, but I feel like ACE has been