Putting the recipes on Artisan crafting minor rune... okay, whatever. BUT removing them from their proper disciplines is hogwash. Leatherworkers can't make stitched leather, woodworkers can't make parchment paper, and blacksmiths can't make fuel. Why are you deliberating trying to make crafters' gameplay less enjoyable and more tedious?
Quivers still aren't contributing to bow damage on any of my rangers.
Resource density is much better this CW.
When entering the CW on any of my characters, the disciplines in the exploration discipline slots are deleted.