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Everything posted by Alt_Might

  1. Racial Balance. Disclaimer some values are obviously subject to change depending on testing, it's the idea to consider more so, don't give me that garbo that everythings FIRE i mean FINE. Will Edit depending on feedback. Thanks General: >Add 1 more skill and passive slot to each race and class. Can stack with the minors/human, humans can not stack with minors as well. So yes 5 passives max. Its either the above or make less things passive and truely defualt passive such as surging minor. The 1 more to skills is 100% suggested. >If a class ability would replace a racial, it is rather added on top of it or enhances the class skill in someway. >Trailmaster Increases total non mount movement by 5% Trailblazer is 2.5% Both passive. >Retaliate costs 25%more and the gained retaliate cc immunity lasts 25% longer. Specific: >Minotaur: +30 Strength, Bloodline: Retaliate costs 25% less and the gained retaliate cc immunity lasts 25% longer Instead of straight frontal immunity to most cc(totally balanced >.>). >Half Giant: Visual: Half Giant size increased to that of its bloodline proc at all times. Bloodline: No size increase, it’s now permanent. Maken me mad also reduces damage taken by 5% and gives 5% personal healing as well. >Nethari: Bloodline +5% personal healing and +5% Crit resist instead of 3%. +30 Strength. Call of flames 30s cd. Visual: Make them more firelike perhaps having flames emitting or covering or creating some of their body. Too boring. >High Elf: +60 Int instead of +30, Humiliate now instead blinds a target for 2 seconds with 30s cd. Bloodline: Restore a dodge pip everytime you retaliate instead of by chance. >Half Elf: +30 dex instead of +60, Add skill: Halfing it outta here: 30s Cd Become immune to slows and roots, and move 10% faster for 4 seconds >Wood Elf: +30 Int, Camouflage increases OOC health regen by 20. Add skill: One with nature: Incoming heals increased by 20% for 8s, 30s Cd. >Fae: Faerie Fire also gives 3% of your damage done to that target back as healing. >Human: 5% damage reduction instead of 3, Candle that burns 30s cd 15s duration. >Elken: Gestalt 30s cd. >Centaur: -30 food instead of -60 Comments I felt that some races were left out with racial skills and/or had skills/passives a bit too strong, and/or flat stats missing. Not only this, but I recommended better racial identity with suggested visuals, more lore logical and class kit logical racials. Such as half giants being well giant in size and races that were tied to range classes to have more mobility. I also felt like some races where fine or just needed a nerf. Such as Elken, Centuar, and hamster being relatively fine, but in the case of Minotaurs It was a revist/nerf. I sort of find this game very lacking on overall balance and frame rate. Too pre alpha for me and yes I know its pre alpha for what 4 years? jeez thats awhile. I started to notice that I have began to tempt myself with quitting or moving on quite a lot nowadays, and its a sign this game just isn't for me atm. But to be fair this is mostly due to Game performance. So instead of ragequitting right away I am trying my hand at atleast one of those reasons. Racial Basis : I play half Giant. Thanks all.
  2. Nope I totally didn't have like everyone in my guild say half gaint is bad atm because they wern't immune to stuns or anything.... Baka. Not even remotely! I went half gaint anyways and now I never have the idea that I am behind or weaker in any way! The games races are 100% balance no joke or irony here! Who needs force mage anyway.
  3. Fun and exciting balanced gameplay. Nothing is entirely broken or abused here. Roll cowman today! ITS only just META!
  4. Problem with myrimdon is its almost entirely situational. Berserk = good fps/pref not 1v1 some counter with juggernaut Vengence = bad gvg good all around especially in tanky gear. If your going auto attack try illusionist Surging support power minor Demon's pact is basically manditory in meta.
  5. I am personally looking into this one too. Its better to know what classes are bad tbh Ranger/myrimdon Atm for pvp. Basically every champion spec is meta. OP? Depends on who you ask. The meta on every spec should give a strong clue though. INB4 not berserk... Do some theory crafting on that spec or try it out. Its legit. Everything else has a decent role to play, some better than others.
  6. Ah, yeah I like the devs work too, There doing rather well for a start up. So I was on to something. The idea sounds nice and I aswell think we could use some sort of group sneak ability. Your a tad modest haha for a shark, Iam a bit surprised .
  7. I love this especially the rare spawn idea. Perhaps the chance to get legendary hands from a rare zombie is high. Not sure they will do it though, because they are focusing on this pvp throne war idea of theirs. I was hoping they would add boss monsters for skinners as a mothernode. We really need some meaningful pve to fill in the spaces when we are bored of pvp which is easy to do espcially when the community ruins faction balance.
  8. So you want fog of war? Your post reads as a thanks devs for a good game keep it up. Tad confused. Also,
  9. Not my sig I posted it here to give my guild the tumbs up!
  10. Ah! This is truely a half gaint guild. A guild full honor and spirit!
  11. 😭 Can we have a moment of silence for the brave men and women of order and choas on NA. They will never be forgotten. πŸ‘»
  12. DIRTY BALANCE Detected πŸ˜› Honestly if you balance bolster like you do. I suppose it wouldn't make a difference.
  13. You mean lord emperor? πŸ˜› I also support this wall effort. Hamsters are rabid creatures. I AM SURE some are nice pets, but they come over here and double jump on our dime, take our towers! They just have to go back haha.
  14. They are a bunch of nerds. 🀭 I mean We are muhahahaha.
  15. Nice, Never thought about using vengence, maybe with gear I can really heal through damage. How do you think this type of myrmidon compares to an alpha warrior - champion and a berserker - champion in terms of 1v1 and large scale dps roles?
  16. Nice vid. I was at a toss up weather to go frenzy for the more damage or to just do berserker. I might roll both and see if I can't get some extra dps when i am not focused. I'am sure i'll quickly learn that berserker only is a much safer bet.
  17. Hello I am building a titan myrmidon atm. I was wondering about sustain as in hp. Two questions 2. Is Berserk better than frenzy for some situations? 2. What is a good titan major for pvp leaning towards wanting sustain. ATM i am running illusionist. Thanks!
  18. Ok i've done some testing, my options are more damage focused now gvg. ALpha warrior - champion: My understanding is big aoe damage Berserker - champion: My understanding is cc but could maybe compete with aoe damage idk Titan - myridon: My understanding is strongest single target and nice survivabilty Any thoughts on these would be appreciated thanks all!
  19. Been thinking of going Half gaint pit fighter, I've even got one in the works. Guild is saying its needing alpha warriors, idk thou I think that wears leather. Leather is weak atm. I'll look into mymidon, but i've heard they die pretty fast. I have a level 30 plate confessor, its nice And i am only in whites, range sucks, but I'll check out the leather side. I probably need to run force mage because it gives barriers. But I still feel like a glass cannon. It's the gear for sure as that really makes things happen. Though I would like a class with a bit more sustain outside of discplines.
  20. Yeah I agree. I also know the game isn't soloable for high end performance. I am apart of a guild, but I am more of a solo player aka turn on music turn off discord or turn on my stream and put in work. ATM guild has me going ore spec which kind of ruins the whole idea, but its whats needed. Next wipe I am going logging or graveyards or w/e doesn't have a mothernude at that time. To reform what I would like. I would just like a 1v1 class then. Will edit above. thanks!
  21. Ok buddy, I see this a mile away. Two things: 1. Don't meme the idea that this isn't a bug/lack of attention, which it is considering its more than just resources. And rather this bug is just a intended feature. 2. Is a suggestion. I am against massive amounts of resources, but even with this small player base its way to easy for alphas to control the map. I mean you could have one dude afk watching netflixs in 1 spot and cassually rotate out. With the upcoming tracking system, honestly alphas should be constantly scouting multiple places to the point it could be seen as a chore. You want alpha status earn it keep it. SMH
  22. I am looking for a class and spec that is 1v1 viable as well as decent in gvg, with high 🀀🀀 damage EDIT: Ok i've done some testing, my options are more damage focused now gvg. ALpha warrior - champion: My understanding is big aoe damage Berserker - champion: My understanding is cc but could maybe compete with aoe damage idk Titan - myridon: My understanding is strongest single target and nice survivabilty Any thoughts on these would be appreciated thanks all! Thanks bros!
  23. Alt_Might


    opps I posted this in the wrong spot. Delete it. Sorry
  24. Alt_Might


    duplicate delete. thanks
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