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gerrylix

Testers
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Everything posted by gerrylix

  1. Myrmidon is locked to 1h dual wield, well ofc you could equip shield bearer disciplin and wear a shield i guess. Not sure on the current state of shield bearer.
  2. I am asking for a devblog, more in depth patchnotes and more frequent and in depth communication from the devs. This is just the usual advertisement without any real info on anything.
  3. How are we supposed to have a healthy community? I got pretty good guild members that have played with me since we opened our guild on the start of the trials of illara, with dayli uptimes of everyone and everyone was very enthusiastic. The month started out with news from the devs about 5.9 being tested on testservers and we followed, gave the feedback that it's riddled with bugs and nobody ever thought this mess would be released to live servers. We were promised a mug for using the testservers and helping in ironing out the rough corners of the build and everyone thought "I can live with 5.8.6 until 5.9 is really ready and give my constructive feedback from the testservers". We were all ready to run on live and test on the testservers at the same time. Now we feel let down, we feel disappointed and now i will as the last online member in my guild shut down the lights because only the "inner test circle" gets news and we peasents have to endure a month of silence. Some sparse info about the embargo system does not change how left alone we feel. I am seeing games in alpha like fractured, seeing their detailed news on every patch, active community managers and i am thinking: "ACE you can do that to, your team is way bigger then 8 men?" This is not a rent anymore, this is just a sad story about players left in the dark cold night without any real direction or info on how things are going. As every last member of my guild said before they slowly one after another went into the Crowfall Break: "There is 0 fun left!"
  4. This just screams for a point farming exploit meta. But there is one minority that really needs to be tied in better, support classes on scores. But that's hard because you got so many self sufficent classes that can selfheal. There needs to be a really intelligent creative approache to tackle stuff like that.
  5. As far is i understood them in the last stream they had, banking is one of the things they are actually working on for some time.
  6. Also a fine thing would be: Bandages in stacks on the go.
  7. I tried to interrupt the crazy with my GRAVE BUDDY 5000 thread 🤣
  8. I can asure you that druid is maybe not the first class anyone should try atm solo as beginner. I was leveling for some tests a normal common druid this campaign and went into stormcaller. This ended in pure frustration, even R6-7 mobs with level 16-17 were hard to take down. Currently NPC's are spamming the new found abilities way to often without any cooldown and common vessels that every starter has are not prepaired for such bombardment of incoming knockdowns and damage. On the other hand the last uncommon champion i leveled had 0 of the above issues, i guess we just have to wait till the devs find the right balance for skills used by NPC's.
  9. As i was running down the planes of the Krim Kingdom, i thought to myself, with still swollen feet from the last hours of running in circles: "Dear boy, i would pay any price for a GRAVE BUDDY 5000 with integrated cup holder." Attention the following may contain Advertisement approved by your godly reseller! Get your new Grave Buddy 5000 today and find any Grave in the vicinity of a continent within shorter periods then you have ever before. Also included in the package, the all NEW and shiny CUP HOLDER for your tasty mead you just bought at the last inn. And don't forget to subscribe to the online course "How to use your GRAVEBUDDY 5000 on the field", which can be found under the section "Exploration, the wild and you"!
  10. The idea may be nice but cap times were decreased to numbers where you can capture under a minute with 2 people so i won't complain.
  11. The most funny part of all of this is that nobody ever mentions NA or EU. Some players that were adding up to the whole useless faction discussion are clearly EU and some are NA. Vote for EU/NA server flags on users because these kind of discussions will get even more out of hand in the coming month.
  12. 1) Axes + Maces 2) Plate only as Pit Fighter 3) You most likely use a Mace as Pitfighter because of the Bonus 4) Survivability on Pit Fighter is really well with close to 0 downtime when doing NPC's 5) PVP wise i am leaning more towards myrmidon in comparison
  13. Just wondering, where do you get such info from so fast? Official Discord?
  14. Do i miss something? I clearly downloaded a new patch and can't find any notes on it.
  15. I see myself already running forth and back between temple and the closest fort like a headless chicken because somebody wants soemthing and i need to get new mats.
  16. You are one passiv agressiv guy, did anyone ever tell you that. It becomes evident to me that i found no rational discussion partner in you. You won, i won't continue down this road.
  17. Even my last common crafted vessel had around +200 stat points more then the starter vessel from the get go. So if we really speak numbers, a common vessel will aquire 3*30 stat points thats 90. For our example (starter vessel vs common crafted) (200+90)/90=~3,2 Let's say we have 5 common crafted around a factor of 3 we would need 15 new vessels to even the stats in a fight, not counting in any gear or professions. And we are here just talking about common noncrafted vs common crafted. Please tell me were you get that 20-30% from? You are right that composition can change everything, but i wasn't refering to big siege battles, more of the 5vs5's or similar size. I was also not whining or anything, just wanted point out that the powergap is not as fluff as everything says. I won't get into the tactics discussion because that will blow the topic. You are partially right as i am wrong on the topic.
  18. There does not have to be competition, they can and should coexist. Kickstarters overall often wanted to change the world completely thats why they fail so hard. Inveting the wheel all the time is no good idea. That's why for me crowfall, CU and pantheon are (even if they are buggy at times or inbalanced or on the wrong track for some time) the stars on the sky that could give my gamerheart a home like i had during DAOC, SWTOR, GW1 and vanilla WOW. Since that time i am a wanderer between mmos that take instant gratification over social values. Community bonds are what made these games so great and that's what so many studios miss these days and always wonder why people are gone after 1 month.
  19. Is there an exchange value how many common/uncommon or rare vessels you would need to take down a team of 5 epic ones that are fully geared and skilled to the brim? Do you even get enough vessels on a map to test that. 🤣 Tactics only works on an even plain field, would you play chess against someone that has only queens in exchange for the peasents or GO with only 5 white stones against 40 black?
  20. Performance wise it's okish atm, i see major improvements since 5.8.6, i can't say anything about shaders like bloom etc as they are always turned off on my rig. I am not sure if unity can handle the big fights well, i know the improvements work well on tiny fights like around 10-20 people. Performance wise the 5.9 made a great step into the right direction but i feel on every other aspect the patch fell on it's nose.
  21. Dare you compare my beloved guild wars 1 with CF. GW was and still is my favorit PVP game. I guess you were forgetting the 2 after GW. 🤣 The grind in 2 fits perfect to CF at its current state.
  22. Maybe you are right, i noticed that feelings are more tense since 5.9 hit. It wasn't meant as a full blown attack on him. :S
  23. I can only speak in context of this thread, it's not like i am stalking people on the forum. ^^
  24. For me the PVE time is no big issue, i will happily prepare for battle but what i can't stand is that gear, mounts and everything has a durability that is chewed through in a matter of seconds. I was farming for raids hours upon hours, day after day , just to survive a few fights back in the days but you didn't loose everyhting in a matter of 1 day. Durability loss is one reason we do not PVP, i mean if you got crafters that make everything for you this might all be fun but my guild started out 2 month ago and loosing 15% of the armor every death is crazy BS. I have chewed through a complete mount in under a day of leveling.
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