Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content Count

  • Joined

  • Last visited

About xary

  • Rank

Profile Information

  • Language

Recent Profile Visitors

479 profile views
  1. Daoc did something along these lines as small incremental abilities/stats were given along with a title when and as you achieved realm/pvp rank.
  2. That's not the kind of pvp wanted. 7 months of the same tells you that with more joining that faction.
  3. Yeah I’m not fond of the tab target either but DAOC just gets faction warfare. I mean once you have your gear you pvp. I never heard the excuses of gear differential or really even unbalanced pops as the tools you were given allowed you to cope. Also the players seemed more interested in self regulation of pops or at least working together to put a hurt on the heavier side. Now who knows how CU will ultimately end up but one can fondly hope it will be a decent successor.
  4. Well CU already has a better engine it appears than CF. I’m a huge DAOC fan so Really hoping they can make it work. There are some items I definitely am not fond of as everyone always trying to reinvent the wheel. If there testing servers were up more regularly I’d never be on this game or forum.
  5. Would be interesting if the two largest, most active and clearly “play to crush “ guilds were not on the same faction and faced off. Neither guild has won a trial without the other have they? Seeing how it’s obvious in pre-alpha no other guilds offer anything more than a speed bump why not see how that result would be? I know the forums would certainly be entertaining to see the vocal braggarts and how those stories would go.
  6. @Soulreaver what about the ability to harvest harvesters or just better to go Cutt.
  7. Was thinking of testing Vandal for this next campaign. Any thoughts on what stats you would put on the armor? I’m guessing crushing pen just not sure what else.
  8. I played a vandal for a campaign several campaigns ago. I found it to be enjoyable and could with a few tweaks be a very solid profession. As many have said Blackguard and Vandal need to switch capstones. Second and biggest issue is leather thus why I rolled a Blackguard even though I really dislike the playstyle. Once armor is improved and CC tweaked I believe Vandal will be my main.
  9. Let’s do it. We already have precedent with ones joining Balance ftw. Can’t beat em join em.
  10. I used to think it unfortunate that I couldn't join these sieges. However i'm glad I do not go. After watching some balance streamers from last night it's clear there is much to fix from the Devs standpoint and though players should not be blamed, if they wanted balanced fights players couldn't certainly help balance things out but after 3 campaigns it's clear they will not. So we wait on devs to fix zone caps, performance and class balancing as well as other features and in the meantime we play actual fun games or spend time with family. It has to be boring standing around a keep for 45 minutes then chop down some trees and try to enter another siege zone only to be capped out. Great action. Much fun!
  11. Roll out for siege defense one night in all white gear. Would be curious how much of a difference there is.
  12. I’m in now. I’ll look some of you up as I’ll need a company
  13. What happen to the pvp for pvp sake? Faction play should absolutely work in Crowfall. A few changes are needed as mentioned above or at least a few of those changes. In DAOC once you had your items crafted you went to RvR. There was no down time (beyond getting your character leveled and geared). It was quick to try a new class if needed, gear it out and do what the game was designed to do. PVP! DAOC launched almost 18 years ago and it is still going strong. The Phoenix Freeshard for example is getting 3000 concurrent player per day playing. Why should that be any different in CF? I'm not talking Dregs ruleset here just talking Faction play. Maybe the devs should of never done Faction play and stuck with Dregs. Would of been easier. Big barren boring landscape - check, ability to throw down big boring buildings - check, let guilds kill each other - check Game Server: Up Albion: 1019 Midgard: 1190 Hibernia: 1094 How nice it would be to see those numbers. Yeah I know Pre-Alpha.
  14. Even in PvP would be nice to have ranks to work towards to make actual pvp enjoyable. I think again of DAOC where you had realm ranks only earned from killing or support of killing (healers) other players. They were not huge bonuses although some were mandatory like a stun/mez/root purge ability. It would have to be adjusted in CF a bit so as not to be fully abused. Again to prevent full abuse in DAOC there were diminishing returns on a player that was just killed and eventually no points so you couldn't just log in an alt and farm points. Anyways, great idea on original post
  15. Imagine if we could get the majority of these guys out of intermediate and white gear. Oh the fun!
  • Create New...