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About Azerlin

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  1. Make us a bar, and book the Counting Crows on opening day! LoL
  2. No skill wipe, wait until a full wipe with the start of Dregs.
  3. I have the name, hell the guy sent me a screen shot. No go though. I gave it a few days to see if the system needed to update. Triple checked spelling, but nothing still.
  4. I can not seem to find accounts that have not already bought the game. I wanted to gift the game to a few people, but I can't find them through the search. How am I suppose to gift the game if I can't find them on the web site?
  5. I was only touching base on the pick pocket part of the conversation, nothing about scouting and stealth, just on how to handle the one aspect of the thief "class". Personally, I would think this would increase the need for anti-stealth to be part of others stats. Scouting has nothing to do with pick pocketing.
  6. After reading through here, my thought on an actual cut purse style thief in Crowfall would to make the Pick Pocket as part of the combat. Landing a crit gives you a % chance to steal out of the targets inventory one random item. Max crit w/ max Dmg and prefect Pick Pocket check can steal a secondary equipped item, ie pick, ring, neckless, ect. In regards to stealing weapons out a combatants hands, only under the perfect conditions. Undetected stealth, stealth attack, plus max crit w/ max Dmg and prefect Pick Pocket check. The other players perception can counter any pick pocket attempted. Just something off the top of my head.
  7. So, being a gamer for over 30+y now, one thing I have noticed in any game where there's a forced "Faction" chose it brakes down quickly. For the testing phase this is a good place holder. In a more polished version and when it dose not cost RL money to make guilds, guilds will be the way to go, each they're own faction in they're own right. I understand that there's other modes in the works that dose this, and in these modes true coopetition will take the fore front. I do think the other option is to make the deities Factions among themselves. This is how things will be a little more diverse, but in the end, when players have the choice things will quickly unbalance. To truly fix this in the current campaign setup would be to force join the faction with the lowest player count when entering that campaign. I'm sure ACE will get nothing but grief if this was done, ( well at least until the DREGS servers are online ). I'm sure though that ACE has some surprises for us in the future on these things and much more. I'm glad I've joined the community and look forward to what the future holds.
  8. As soon as I started playing I couldn't help but to see the potential greatness the Crowfall game has for its future. To the thought though; Make an timed event in the campaign(s) for a one week period. Each event has its own theme. Quest line's to follow ( 3 linier questlines of 9-15 quest each all merging to final quest) with a mix of PvP, PvE, harvesting, and crafting elements with event currency, gear, items, and peaceable critters* for rewards. Final quest to be guild oriented team work. Final rewards to be currency, (gold, event currency or Crowns pending on overall difficulty), or a Boss Critter**. 3 tier Questline difficulty, Bronze, Silver, Gold. Beat it 3 times for more final quest rewards and possible bonus Boss Critter**. Guild ranking bored (not faction). Top 3 guilds get bonus points for they're faction, Trophy for guild hall, possibly unique parcels/spawner's that last 1 week post event. 10 day brake between events Event currency locked to campaign, also will be the primary reward in event quests. * the term critter refers to a normal event troop, beast, or monster. Placing them only at post that your faction owns to increase the guard count, difficulty, and point value for taking said outpost. ** As per normal event troop, beast, or monster, but this is an elite or King/Queen version. Also possible to get a Demi-God version to drop, next to never happens. ( 0.00001% chance, So 1 in a 100, 000 chance! ) I know this will not happen soon, but would help with emersion, fleshing out existing lore, making each campaign more unique. Any suggestions to help flesh the basics out would be great. Thoughts from ACE staff would be amazing, if not, its OK, I know your busy.
  9. I agree and disagree. I do think in the respected Temple areas that there should be a designated place to meet and team up, instead of on the fly like most other MMO's have. An old school Inn/Tavern feel. I also recognize, as already mentioned, that this is a QoL add in for down the road. These guys have bigger fish to fry.
  10. I forgot to mention the main issue. How do I find said account? I'm getting a few friends and family to make accounts and I'm trying to follow them so when I have the money I was going to gift the game to them.
  11. How do I follow an account on the website? I have done this before, but can't seam to remember for the life of me how I did it. Any type of walk through would be great.
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