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Wogga

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Posts posted by Wogga

  1. Like what? They're already including everything in the Core Module that I want (The Dregs).

     

    uhhhh.... shadow and infected? Oh yeah those are supposed to be stretch goals..Ok then, more pigs or something. Anything other than something that obviously will make it in whether or not it reaches the goal. The fact that they put VR as the next backer goal makes it pretty obvious it was going to be in no matter what,

     

    Give us kickstarter-unique backer goals that benefit the early backers. Oh well too late.

  2. Aye, no more perfectly balances classes. Lets move to fun and interesting.. I like that the centaur is an actual horse that runs like one. The fae should have, maybe somewhat limited, flying abilities. Great scouts they'd make. Worried about a fae guild siege? Maybe a pure fae troop would get annihilated on the other side of the walls because other classes are ready to defend. We know that not every class will have an equal fighting chance with every other archetype. All a champion might have to do is pummel a fae into the ground.

     

    An unbalanced approach to the game would add a really interesting dynamic to Crowfall. Like a strategy game where everyone works together and changes tactics depending on the situation.

  3. Hopefully the devs learned their lesson from ESO. Obscuring information in that game did more harm than good for pvp and I hope they don't pick immersion over transparency and functionality.

     

    Never played ESO, but in some old school games, It was more fun not knowing when the boss you're fighting was going to die. You only had a slight guess. Made battle more intense.

  4. Is there an advance class/discipline system like Star Wars: The Old Republic to add more flexibility?

     

    I never played SWTOR but yeah, 'promotion' classes. We just don't know what they are yet, but they mentioned being able to divert significantly from your starting archetype through the promotion classes. So it's possible we'll even have magic based tanks and things like that, maybe.

  5. If there are finite arrows, you would basically need to make all physical ranged secondary as any ranged character would run out of arrows really quickly. It would definitely put the advantage to any spellcaster who doesn't need to deal with it.

     

    Well, no.. You're assuming things, probably based on your experience with other games. First of all we don't even know if spellcasters use mana or regeants for their spells, so you can't say spellcasters wouldn't have to deal with that. Even melee characters could have problems like rusting or dull weapons. I'm not saying I know this will be the case, it just doesn't make sense to base your opinion on other games when it comes to a game we don't know enough about.

  6. Sounds totally balanced to me  :D

     

    I'd like to move away from perfect balance and more into the territory of fun and interesting. The balance could come from the fact that it's harder to become those races/classes than simply picking them at character creation. They could have limited lives too. Imagine doing a hard quest to become a Lich. You get one life, which is in your phylactery bottle, and you can only come out at night. You can hide your phylactery but can't go more than a certain distance away from it. You're powerful, but if someone finds the bottle they can kill you instantly... or bribe you?

     

    If flying mounts were to make it into the game, which I'm not sure I want yet, how about a Gryphon race instead? Let the players themselves be the flying mounts. Imagine a guild of gryphons running a taxi service.

  7. Well poorly made socks if the death penalty is more expensive than housing someone for their entire life than I definitely don't agree with the death penalty, but how can that be? Excuse my ignorance please. People on death row spend years and years waiting for execution but people with a life sentence spend the rest of their lives being fed, and cared for medically. How is the former more expensive? 

     

    For me it's definitely not just about the money though. I just want whats best for society. I want criminals rehabilitated, definitely. But I also see the reality of the fact that some people have shown again and again by the hardcore crimes they have committed *not talking about armed robbery here* over and over, that there is simply no hope for them.

  8. What purpose does the death penalty serve other than a glorified show of revenge? It certainly isn't a deterrent. It only serves so the families can get some form of pleasure, satisfaction, or closure via watching a man die which is sick.

     

     

    It serves as a way to rid the world of people who have shown that they won't or cannot change. For those people, it's either death or life imprisonment, and feeding them along with medical costs for the rest of their lives is expensive. What other options are there?

  9. As far as capital punishment I agree with the death penalty except for the fact that a death penalty (in the US at least) does not mean death, it means being locked up in terrible conditions, in solitary no less, for years sometimes decades while you wait for the legal process to finally decide what to do with you. That's why it's expensive.

     

    Rehabilitation and death, I can get behind those two ideas. Not expensive drawn out torture.

  10. I remember back when people were excited for the 6800 GTX. How time flies.. Anyone remember the fat guy CGI they used to promote that card?

     

    That 6800 played CS 1.6 FLAWLESSLY! 

  11. OP, regardless of what you read here in your thread, be glad about campaign rulesets. The "carebears" you talk about will probably have a place in Crowfall, just not in the campaign you choose to play in. The beauty is in different campaign rulesets. It's not just the Dregs, Shadow, Infected, etc. There are different servers with different rulesets within those options. You'll likely find exactly what you're looking for, and I'll be there with you. 

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