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About daegog

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  1. My guess is summer 2021, this is just a guess tho, not based on anything other than my own warped mind.
  2. People ABSOLUTELY do not need to be enticed to seek domination, for me, proof of this is plainly seen in how many cheats exist for so many games (particularly shooters). It's trivial to win a game of Counter Strike using aimbots and wall hacks, so why do they do it? To feed their little ego. Win or lose, they gain nothing, not even fake internet points unless you could K/D ratio, but who really cares about someone's K/D ratio. If we had a hack in Crowfall, that gave you the very best gear and no way for it to be detected, how many players would use it? I'm betting tons would use i
  3. I dunno what the status quo was when you were playing but you were ABSOLUTELY NOT gonna run Man Up out of the game when I was playing, you could TRY to attack them, probably get your face bashed in, but you could try. Their gear was on a different level.
  4. Do not underestimate the greed of folks. We had a situation in Black Desert Online where each guild could fight for regions, those regions paid out tons of gold income for the guild that held the region. The top two guilds would just swap the region back and forth, Both showing up to defend the region during siege for their ally, basically it was untouchable, as you had to fight both of the top guilds at the same time. I hope this is an issue that can be resolved and isn't left in the players hands, cause I find that gamers will typically go the route of most loot for least work.
  5. Competition is one motivation for players but Domination is another (probably why we still see people cheat in meaningless games of Counter Strike 15 years later) In the "testing" last night, I saw massive numbers of well geared players teamed up in order to easily dominate the opposition. Domination is self-feeding, you need little to motivate players to seek to be number 1 (whatever that means) but you will need motivation in order to get players to compete against other equally geared/skilled players imo. I wonder what mechanics can be put into the game that can enhance the c
  6. You are a new player, you go thru the NPE, you make level 30, time for war right? Well, yeah, but no. If you do not join a guild immediately when you get to level 30, there is practically nothing to do. So, maybe you find a guild, then what? Well sit around and do what they say and hope you learn some more along the way, right? I was lucky, I got a very good guild filled with helpful and knowledgeable people, but its a safe bet that everyone want have that experience. How do they know if they want to be a necromancer, skinner, runecrafter, mason? Those few quests in the seco
  7. Guild Found, thank you Guild Criteria: Region: NA (Eastern) Atmosphere: I'm looking for a mature, knowledgeable guild, none of the silly real world political rants please. Casual/Hardcore: Hardcore is my standard but I could chill a bit. Size: Mid to Large Play-Style: Normally ranged damage, Commitment: I am really hoping this works out so I can play every day. Miscellaneous: I would really like a guild that can practice microphone discipline during battles, they are a
  8. Still, your overly hung up on terms that do not mean a great deal. There are terrible sandbox/themepark games, there are great sandbox/themepark games. I do not care how they label crowfall (a thronewar simulator?) I just want the game to be good. Consider the VAST majority of things in this game are not original, and that is fine. It's about improving on what has come before it. If you feel that those games I listed are 100% without any merit whatsoever, that nothing can be gained by examining those games and figuring out what parts would work with crowfall, then you are delusion
  9. And what exactly is so horrible about WoWs willingness to see a great idea from its playerbase and incorporate it into the game (ala mods)? What is so terrible about the polish of GW2? What is so horrible about the simple accessibility of DCUO? Is the creativity shown in SWTORs story telling just the worst thing imaginable? I am not advocating taking every aspect of any mmo (the ones you or I listed), but practically large game has something it does well, you simply have to look for it. You see big name games and you freak out without thinking outside the box. Lets hope t
  10. BDO, WoW, GW2, Aion, DCUO, SWTOR, and many others.. All have good and bad points. Lets just hope the ACE guys can cherry pick the best of out all of them as suits Crowfall. No need to reinvent a wheel if the wheel is as good as possible. However, if you CAN in fact upgrade that wheel, then please do so. But just to be on the safe side, lets not have the constant pot spamming and I-frame/superarmor-or-die kinda combat that BDO has please.
  11. Just look at your options, Ally with a leading guild, you REALLY mean "kiss their ass and hope they help you out" Form a alliance with other noob guilds "So these noob guilds are all of a sudden, thru some tactical brillance, able to band together and take out vets?" Are you being serious right now? Just how big of a zerg are we talking about here? 3X more? 5X more? Faction based server.. I dont know much about these things, I guess if they are fun or will be fun that might be a decent option, however, I think you forgot what i think is the most LIKELY option, Just say "cus
  12. Consider for a moment how the very FIRST Crowfall Campaign will be. EVERYONE has a very low skill level (assuming of course the time between game launch and first campaign launch is very close together). Even if highly organized guilds (with several dedicated crafter/gathering accounts) all take control of the premium resource locations, it will not matter all that much because their crafters skill levels will all be very low. What they can gather and produce will simply not be much better than anyone else's gear/vessels. It will be glorious in its chaos, the GENERAL fairnes
  13. I cannot find a list like this anywhere, checked wiki, checked homepage, checked some fan sites.. Is there a webpage that shows exactly what classes can use what weapons? I am ignoring disciplines for now, just interested in base weapons for each class. I know Duelist is Pistol and Rapier I know Knight is 1-Hand Sword + Shield Can anyone help me out here? Maybe we can make this list here on the forums.
  14. Please note, i'm not saying my suggestion is the best. I just think SOMETHING better can be made for such a crucial part of the game. I think we have all been conditioned to the notion that gathering has to be this boring, task-oriented, little thing instead of something.. better.
  15. There has to be a better system to gathering, than just HOLD F. This game is entirely dependent on resource gathering. Every aspect of the game requires resources. To get those resources,.... You stand in front of a rock/tree/ore and.. HOLD F?!? We have gathered in mmos for years and arguably no game has ever put the emphasis on resources that crowfall plans. Here, we will spend countless hours and days gathering resources. The notion that resource gathering doesn't deserve anything more interesting, than stand in front of tree and hold the F key is pretty blah.
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