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miraluna

ACE Development Partner & Investor
  • Content Count

    2,463
  • Joined

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miraluna last won the day on January 1 2020

miraluna had the most liked content!

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About miraluna

  • Rank
    Jackdaw

Profile Information

  • Language
    English
  • Guild
    Lords of Death
  • Gender
    Female
  • Location
    Oregon Coast

Recent Profile Visitors

6,213 profile views
  1. Add Factory crafting station to Keep main hall in Dregs.
  2. Some changes coming to Infected Skypoint map in 6.52 (currently on TEST server) so I will be interested to hear feedback from newer players when the patch moves to LIVE. It's really important for retention to get this part of the early game right, but it's harder for veteran testers to give feedback from that perspective.
  3. Agree - we have asked for VIP to be something worth the money without being p2w, and respec is a huge convenience. Storage is the other thing I would pay for, but if you aren't into harvesting/crafting you might not care about that as much.
  4. Definitely agree, Infected could be improved. Some changes already coming with 6.52 on TEST, including runegate directly to Skypoint and a new map design for Skypoint so I'm looking forward to testing those out!
  5. All the Respawn outposts in Infected D'Hathos are Earth, and the capture circles + guards are missing.
  6. I played SWG, it was one of my favorite MMOs and the best crafting/harvesting/merchant game for me. There is a big difference however - SWG was a PvX sandbox and CF is a team-based, PvP-focused competition. The dropped gear items in CF allow any PvPer to farm up some viable gear in a short amount of time, so PvPers are being catered to in CF (rather than crafters) at least in early game. For end game, guilds are sinking lots of resources and gold required to build up max crafter characters to make the best gear. CF uses npc vendors (placeable in Eternal Kingdoms and Free City in Campaigns
  7. Interesting idea, building a "merchant" character!
  8. I'm not a huge fan of the linear type storyline questing in themeparks - I'd rather play something like UO that is just mob camp farming. I do think CF could greatly expand on the Victory Card system (personal and guild cards) and it would fit better with the strategy game concept.
  9. You really won't be able to get much higher than 18 with the quests anyway, there is some system of normalization on the quest XP based on level.
  10. Email support@crowfall.com - they may have a more current fix for the issue.
  11. You can post bugs to this forum: https://community.crowfall.com/forum/238-beta-playtest-live-server-bug-reports/ If you are having a technical issue that is preventing you from playing, send email to support@crowfall.com
  12. Elementals on the tents griefing my noob in GR - I can't talk to the quest giver 😭
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