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About arcticx

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  1. Yes it was a jab, but realistically why would I camp UXA or CC. You barely play it doesn't serve me any good to farm you. There's a reason for your war story we helped you and not hax. It was in our best interest to help you, because if you guys don't have a keep you bounce. Same with LOD, we camped them day 1 of the 8 day and they dip set after losing their keep. Big guilds want a goal to play the game, that goal ends up being build the keep and not winning the dregs.
  2. We can add all of this and I promise people will still be mad about stealth. It will make stealth less *wahh reactive gameplay*, but I promise we still slap barrias cheeks. Then again infected gamer.
  3. custard off, i need my double jump. ITS OP
  4. feel free to do all of this, but take away invulnerability outside of siege. All you care bares want candy land unless its siege window.
  5. I always laugh when people complain about graphics cuz I played csgo and literally no one cares about graphics, any gamer puts that at very low no quality to get max fps. Now fps is a completely different issue, and has imported since August but to complain about graphics in a game you should want max fps in... oof.
  6. @capntastic This is gonna be smug, that's not how it works. You literally level 1 vessel and it stays unless wiped (which wont happen on launch). I've only played for 6 months and I understand this, when's the last time you played?
  7. Apparently there's of important things that this isn't important thing isn't on.
  8. arkdin youre missing the point, even if he adds 300 more man hours. It still gives more loot than it should.
  9. Honestly feels like a temporary fix to Faerie Fire putting stealth on cooldown instead of just preventing stealth.
  10. I was just giving an example because it was once in the game.
  11. This is why assassin ult jumps me forward. Realistically I'm good with stealth detect being added as a passive. What I'm not good with is party buffs that allow everyone in your group to see 40m+ in front of them.
  12. What if they made it so the chest spawns loot for that 30 minutes and it's rare/epic quality to push people to stay at the fort and fight for the loot. Spawn like 1 rare and/or 1 epic every 5 minutes for the 30 minutes it's in window.
  13. This is gonna be long, there's mutliple things that should be changed to make bigger guilds work harder. Time Changes: (please list time zones if you're adding in any). Time's are too late for NA EST. I'll assume its the same for EU times. Push back at least 1 hour. The problem with Forts is that you only fight last 10 minutes because throughout that hour you can't gain anything from said fort. I feel like have 3-4 Forts up a window makes guilds choose what they fight for. We made plays last campaign to grab forts. It sucked and was a lot of work to out maneuver bigger guilds but i
  14. Top 5 Crowfall likes (things you feel we're doing great on). 6.2 bringing a lot of classes into the fold. Making them actually work. Combat for me seems very easy to get used to and I always feel I can make a play to win a fight, unless its Symmca. Kids nutty. Performance up to 15v15 feels way better. I don't drop down to 10 fps and can still consistently fight and again make plays. Campaign Win Conditions, I like that seasons change what you "need" to do. The cards need some work but the idea is really good Tiggs, didn't have a community manager for a while. Ti
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