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evade2015

Testers
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    364
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  1. Just wondering if anyone has a link to those who will be streaming tonight's test
  2. One only needs to look at Wildstar's development to know what happens when you build a game that is too inaccessible and difficult for the average gamer. For those that don't know... it's a recipe for failure. Make the game as fun as possible for the most amount of people = success and longevity. Make the game inaccessible, overly hard/complicated = empty servers
  3. I think we are safe. There really isn't a whole lot of pre alpha testers and hunger dome requires quite a few
  4. Awesome job man... you're a great addition to the Crowfall community. Keep those videos coming
  5. I get the "minority" by comparing populations of MMOs with reticle targeting systems vs MMOs without Tera, Eso, dark fall vs WoW, Guildwars, Swtor, wildstar
  6. Omg.. Hilarious commentary. Love how you made up names for all the abilities
  7. Movement is the big picture. Not having full control of my character or telling my character to go left and it goes forward or my character stopping and starting every 3 seconds is terrible
  8. Found similar matches in Guildwars 2. Notice how much more action orientated the combat is without animation lock? https://youtu.be/dX-AuJSdO-8?t=7 https://www.youtube.com/watch?v=b32EdCDeiGI While it does have some tab targeting, the game is a hybrid in that half the abilities are AoE and require actually aiming in the direction of the player to land. No reason why Crowfall couldn't go for a fully aimed system while allowing free movement on a majority of the skills
  9. http://community.crowfall.com/index.php?/topic/2667-telegraphs-need-to-go-new-gameplay-trailer/ Shortly after this post, Devs announced they were redesigning the combat system
  10. lol.. wish I knew how to get particle effects going. It's weird playing without them
  11. Didn't need an explanation of the fight. Needed an explanation on why this combat system is better than guild wars 2. Regardless, having watched Obs LoDs videos from today, the combat seemed decent under 200 ms. I'm cautiously optimistic
  12. Great videos. Nice to see what the game looks like at 150-200 latency compared to this... Here's my video of today... which you happen to star in lol https://www.youtube.com/watch?v=cfZxSYHmFMk
  13. So I should have told the people who didn't like the original vision and design of the game to go else where instead of demanding changes that went against the Devs design path and choice? No... that would have still been inappropriate
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