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Everything posted by panpear

  1. Well I can see why, game-wise, this change does make sense. It's still quite different than we were told before; I'm not sure if I would have backed quite as much (or maybe I would have backed more separate accounts?) had I known this was the direction it was going in, but it's still an interesting concept. I think it'll still take me longer to wrap my head around it. This probably plays out a bit better for me, an altoholic, because then I can play lots of different classes without having to actually roll new alts with new skills. RP-wise, it's less characters to balance. I'm still a litt
  2. I definitely like the new Archetype page. But my poor centaurs are under 'Other'? D: Maybe Animalistic would be more descriptive of that group. (Unless there are actual "other" others showing up). >_> I watched the full video unlike usual; very interesting and heartfelt, Pann.
  3. I'll be streaming tonight, mostly so I can keep on eye on when bugs happen. http://www.twitch.tv/thepanpear
  4. I'm a bit surprised too! Though to tell you the truth, most of the hype/marketing for the game so has probably been more male based? I mean, I mostly backed it for the centaurs. >_> (Partially true - the concept of persistent characters and disposable worlds was interesting too. But neither of those are really to 'srs bsns pvp' vein that the taglines go for) Hopefully this imbalance will be resolved some by the time the game launches.
  5. I started to scroll down the page while reading the description and then quick scrolled back up when I saw the picture. Too creepy to have Yaga looking at me while I was reading! (But it's the present so she couldn't see me? But now that moment is past and she can! ) Very cold design, very icy! Why, it looks sorta like... The Hunger?? I mean, it could just be ice too, but illustration-wise it definitely seems to follow the theme of the Hunger in general, what with the three goddesses in three different phases. Very cool, either way.
  6. These minis are great! I play a lot of pathfinder and I'm sure I can use most of these! So happy! This is an awesome collector's edition.
  7. Awesome! This sorta makes me want to Alpha test sooner - it neat seeing things as they progress rather than beta testing something closer to what the final game will be. That way you won't get spoiled by playing the same stuff? Didn't watch all of it (silly work) but did skip from here to there; nice detail on what's currently available and seeing matches is great. I'll look forward to seeing all the footage/comments from the alpha testers!
  8. Centaurs! Barrels! Obviously needs to barrel race! Looks good! Centaur felt a little slow in the videos? Maybe because of plate? Maybe because we don't see the little peons running around trying to stop them? It's probably that. I tend to get that same 'feels like I'm walking slow' feeling on my Tauren because of size. Here we don't have direct movement comparisons. I think the blue swoosh should be glowier. Loved the ripples from the knockback stuff. Charging through barrels is A+, would charge again.
  9. I... I don't think that would ever get old for me. I think it would make me smile a little every time. XD But I can understand where you're coming from, as far as what kind of move you'd be expecting.
  10. In addition to the thoughts on WoW above, I think the most recent 'isolating' change was to give everyone a private, semi-customizable zone called a Garrison. Not too bad by itself, but much of the expansion's content is somehow tied to this private zone. It added a mini-game thing with followers that you collect and then send out on missions for rewards (so you get stuff for very little effort on playing the game on your part, including gear), tied professions and their materials very closely to the Garrison (to be harvested, and learned from Garrison buildings), and much of the content is re
  11. :D Oh man I can't wait to try out a Legionnaire! Doing support stuff is stuff I like to do, so this is definitely something I could see myself playing, which is good, because I'm definitely making a Centaur. Of course, I will be that person who always stands in the wrong spot and gets hit, or charges the wrong people but you know, that's just how Centaur roll (right?) XD
  12. Better - they build a system that forces you to play with your forum nemesis. >_> This all looks fun! Makes me -almost- want to be in the earlier alpha; almost. I'm not the best person for testing out games, unfortunately! I always seem to run out of time. But this system seems to work out well for getting people to log on and get to help test the combat. I did realize how much infrastructure work would be needed to get alpha testers from all over to participate in testing! (Though I suppose I should have guessed at that.)
  13. I think most of my excitement has been done already - visited my sister in Seattle and I'm going to an anime con later this month.
  14. I agree with you on the balancing part of the chart here. I was reading it as 'the armor is _____ against this type of damage', so their chart is close, but if I look at it from a weapon perspective I would want to do either crushing or piercing but never slashing, because none of the armors were weak against slashing. I'd mostly change up Leather, like so: Type Plate Chain Leather Cloth Slashing strong neutral weak neutral Crushing weak strong neutral neutral Piercing neutral weak strong neutral Though it's still a little weird to me to have leather be strong again
  15. I see that there are words on this announcement page, but I only paid attention to that WONDERFUL lady centaur art. O. M. G. Beautiful! I'll have to watch the video later when I'm not at work! <3
  16. I know the feeling on the alts. I already want sooo many! Guinea Pig guy is a close second on my list, but I definitely plan on making a Centaur my main. Here's to hoping I don't completely suck at their playstyle! I must do well for the Empire!
  17. Love it! This really helps solidify some personality traits I was considering for my own Centaur lady. Centaur are better than you! In that last armor, I really hope he finds someone to undo it before he has to use the bathroom. Otherwise it could get... messy. (Unless the strap thing in the back goes around each leg instead of all around the back). I am probably over-thinking this. Styling looks great though! I can definitely imagine lots of centaurs talking about how cool their empires were and how they have to hang out with this uncivilized lot.
  18. I think this would depend on the loot rules of the campaign you're in. Since they're an inventory item. So if you want to loot all the coins, pick that ruleset.
  19. I plan on doing EK things at this point, and I feel like this is a good middle-ground for the economic parts of it. I'm already used to coin systems from other games, so that's fine by me. A more 'pure' barter system would have been fun, but their stated goals of also collecting taxes from players and allowing land to be bought from them does not really work with a completely barter system. I feel like there are still plenty of decisions to make with metals. As you say yourself, deciding whether to keep coin as coin or use it to make gear is still a pretty big decision. I do agree
  20. I meant 'easy' for a coding/ACE perspective, more so than a player perspective. Sure, it's easier for players, but designing a system that can tax players and offer players land for a set price that doesn't have currency? That's complicated to design; waaaay more effort than they should spend on that aspect of the economy. Coin abstracts those values enough, but I feel the system is still complex (due to the reasons others have stated, with the coins still not being safe and weighing the value of the coins versus the value of the armor).
  21. I can see why it's hard to implement the barter system, though. Players would eventually settle on something(s) that would represent that base currency (otherwise you don't know what you should bring to the market to trade, and it's a hassle to find another player that wants That Thing in trade for This Thing when they have listed This Thing for Those Things in the vendor they set up.) This is just taking that step and adding some ease to it. Now we know that the thing you will likely trade is converted ore. Considering that ore is also used to craft things, this also gives everyone a nice
  22. Time for me to apply! Application incoming shortly.
  23. #Like Yeah, I'm hoping it isn't too overused either. But with it being a Discipline, I think you'd be giving up a lot of other options to go find pets to send out. And since pets are like mounts, they take durability loss too, or can otherwise be killed. So I guess you'd have to be good at managing them and other things. I think that would be too hard for me. XD
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