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panpear

Testers
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  1. Like
    panpear got a reaction from betaguy in Want to know something about Crowfall, ask away!   
    In addition to the thoughts on WoW above, I think the most recent 'isolating' change was to give everyone a private, semi-customizable zone called a Garrison. Not too bad by itself, but much of the expansion's content is somehow tied to this private zone. It added a mini-game thing with followers that you collect and then send out on missions for rewards (so you get stuff for very little effort on playing the game on your part, including gear), tied professions and their materials very closely to the Garrison (to be harvested, and learned from Garrison buildings), and much of the content is related to your Garrison (quests originate from it, leveling quests refer to it). They gave you a hearthstone to get there too. With all the Garrison 'chores', many players would never leave the private area, meaning you wouldn't see other players on your connected servers. Even the 'hub' city didn't seem that bustling; and you never see anyone of the opposite faction. So a lot of people lost community connection because of the private world they were given little incentive to leave.
     
    As a WoW player myself, I kind of liked the follower system but I agree having your minions go get you stuff and that's all that you do isn't very exciting for normal gameplay stuff. I -do- like the conveniences of Looking for Raid (queuing up for a dungeon group with others), and even flex raiding with people on other servers that I know across the account, rather than just people on my server. I do miss the feeling of 'I know the people on my server' but I think MMOs today have moved beyond locking people from their friends because you're on different servers. With a smaller population, you'll definitely see more of the same faces as opposed to WoW.
  2. Like
    panpear reacted to Wormboy in A Shield Is Not A Folding Chair.   
    If I ended up playing a Knight I could see myself laughing every time I performed this move.  Naturally I would be yelling "Watcha gonna do when the Hulkster runs wild on you?" each time I hit someone with it.
  3. Like
    panpear got a reaction from courant101 in A Shield Is Not A Folding Chair.   
    I... I don't think that would ever get old for me. I think it would make me smile a little every time. XD But I can understand where you're coming from, as far as what kind of move you'd be expecting.
  4. Like
    panpear reacted to Varius in First Look: Legionnaire powers - Official discussion thread   
    What I like the most about this class is that it is definitely going to be one of those classes that people love the feel of or hate it and through that you are going to be able to spot who is a good Legionnaire and who is a bad one. 
     
    Also while reading this all I could think of was seeing an all Centaur guild and looking like this....

  5. Like
    panpear got a reaction from bradicus magnus in First Look: Legionnaire powers - Official discussion thread   
    :D
     
    Oh man I can't wait to try out a Legionnaire! Doing support stuff is stuff I like to do, so this is definitely something I could see myself playing, which is good, because I'm definitely making a Centaur.
     
    Of course, I will be that person who always stands in the wrong spot and gets hit, or charges the wrong people but you know, that's just how Centaur roll (right?) XD
  6. Like
    panpear got a reaction from JamesGoblin in First Look: Legionnaire powers - Official discussion thread   
    :D
     
    Oh man I can't wait to try out a Legionnaire! Doing support stuff is stuff I like to do, so this is definitely something I could see myself playing, which is good, because I'm definitely making a Centaur.
     
    Of course, I will be that person who always stands in the wrong spot and gets hit, or charges the wrong people but you know, that's just how Centaur roll (right?) XD
  7. Like
    panpear got a reaction from MBLiberty in First Look: Legionnaire powers - Official discussion thread   
    :D
     
    Oh man I can't wait to try out a Legionnaire! Doing support stuff is stuff I like to do, so this is definitely something I could see myself playing, which is good, because I'm definitely making a Centaur.
     
    Of course, I will be that person who always stands in the wrong spot and gets hit, or charges the wrong people but you know, that's just how Centaur roll (right?) XD
  8. Like
    panpear got a reaction from Savevsdeathmagic in First Look: Legionnaire powers - Official discussion thread   
    :D
     
    Oh man I can't wait to try out a Legionnaire! Doing support stuff is stuff I like to do, so this is definitely something I could see myself playing, which is good, because I'm definitely making a Centaur.
     
    Of course, I will be that person who always stands in the wrong spot and gets hit, or charges the wrong people but you know, that's just how Centaur roll (right?) XD
  9. Like
    panpear got a reaction from EDM in First Look: Legionnaire powers - Official discussion thread   
    :D
     
    Oh man I can't wait to try out a Legionnaire! Doing support stuff is stuff I like to do, so this is definitely something I could see myself playing, which is good, because I'm definitely making a Centaur.
     
    Of course, I will be that person who always stands in the wrong spot and gets hit, or charges the wrong people but you know, that's just how Centaur roll (right?) XD
  10. Like
    panpear got a reaction from courant101 in First Look: Legionnaire powers - Official discussion thread   
    :D
     
    Oh man I can't wait to try out a Legionnaire! Doing support stuff is stuff I like to do, so this is definitely something I could see myself playing, which is good, because I'm definitely making a Centaur.
     
    Of course, I will be that person who always stands in the wrong spot and gets hit, or charges the wrong people but you know, that's just how Centaur roll (right?) XD
  11. Like
    panpear got a reaction from Lephys in Road to Combat Playtesting: Part 1 - Official discussion thread   
    Better - they build a system that forces you to play with your forum nemesis. >_>
     
    This all looks fun! Makes me -almost- want to be in the earlier alpha; almost. I'm not the best person for testing out games, unfortunately! I always seem to run out of time. But this system seems to work out well for getting people to log on and get to help test the combat. I did realize how much infrastructure work would be needed to get alpha testers from all over to participate in testing! (Though I suppose I should have guessed at that.)
  12. Like
    panpear got a reaction from courant101 in Road to Combat Playtesting: Part 1 - Official discussion thread   
    Better - they build a system that forces you to play with your forum nemesis. >_>
     
    This all looks fun! Makes me -almost- want to be in the earlier alpha; almost. I'm not the best person for testing out games, unfortunately! I always seem to run out of time. But this system seems to work out well for getting people to log on and get to help test the combat. I did realize how much infrastructure work would be needed to get alpha testers from all over to participate in testing! (Though I suppose I should have guessed at that.)
  13. Like
    panpear got a reaction from Iridian ShadowWeaver in Road to Combat Playtesting: Part 1 - Official discussion thread   
    Better - they build a system that forces you to play with your forum nemesis. >_>
     
    This all looks fun! Makes me -almost- want to be in the earlier alpha; almost. I'm not the best person for testing out games, unfortunately! I always seem to run out of time. But this system seems to work out well for getting people to log on and get to help test the combat. I did realize how much infrastructure work would be needed to get alpha testers from all over to participate in testing! (Though I suppose I should have guessed at that.)
  14. Like
    panpear got a reaction from JamesGoblin in Road to Combat Playtesting: Part 1 - Official discussion thread   
    Better - they build a system that forces you to play with your forum nemesis. >_>
     
    This all looks fun! Makes me -almost- want to be in the earlier alpha; almost. I'm not the best person for testing out games, unfortunately! I always seem to run out of time. But this system seems to work out well for getting people to log on and get to help test the combat. I did realize how much infrastructure work would be needed to get alpha testers from all over to participate in testing! (Though I suppose I should have guessed at that.)
  15. Like
    panpear reacted to Pann in THE GOBLIN SPEAKS   
    My life is complete. 
     
    *drops mic*
     

  16. Like
    panpear reacted to Pann in 200k+ posts! congratulation my fellow crows.   
    Because 
    a) Slow news day
    It's more than 100k
  17. Like
    panpear reacted to Pann in THE GOBLIN SPEAKS   
    I wrote a haiku in my head this morning about JG as I was driving to work -- 
     
    Man of mystery
    Always lurking, never posts
    "JamesGoblin likes this"
  18. Like
    panpear reacted to shadowfang1992 in Armor for All: From rule to choice - Official discussion thread   
    If you have really good Scouts, they could let you know ahead of time what to expect. They might not be able to see every little detail, but they can be like:
     
    "Hey guys! Most of these guys are wearing plate and chain, not a lot of Leather or Cloth. Looks like a lot of them are wielding either swords or axes. I see some mages in the back, so we might need some really good Knights with magic resistance to block fireballs."
     
    Just a basic idea to let your army be like:
     
    "Alright guys, we're gonna need some good magic resistance! We don't have a lot of mages, so we'll need some ranged DPS. Most of them are stealthers, right? Get into good positions along the sides."
     
    Then they can decide how they will divide their weapons based on the info and the known strengths/weaknesses. Now, if an enemy has armor/weapons/resistances rather evenly distributed, then no amount of prep will help you. Instead, you'll have to keep an eye out for someone weak to whatever you're wielding and go for it, while also keeping an eye on people finding you and pursuing you with the same idea in mind.
  19. Like
    panpear got a reaction from courant101 in Armor for All: From rule to choice - Official discussion thread   
    I agree with you on the balancing part of the chart here. I was reading it as 'the armor is _____ against this type of damage', so their chart is close, but if I look at it from a weapon perspective I would want to do either crushing or piercing but never slashing, because none of the armors were weak against slashing.
     
    I'd mostly change up Leather, like so:
     
    Type         Plate Chain Leather Cloth
    Slashing strong neutral weak neutral
    Crushing weak strong   neutral neutral
    Piercing neutral weak   strong  neutral
     
    Though it's still a little weird to me to have leather be strong against piercing. Maybe not though! Either way, each damage type is then strong and weak against one type of armor.
     
    Also, I assume armors at some point would have resistances to other types of damages built in. But I would think that is not a base characteristic of the armor, which makes sense because they're good against the physical types of damage. This certain does put more thought into the types of gear you'd want to pick out!
  20. Like
    panpear got a reaction from Makishima in Armor for All: From rule to choice - Official discussion thread   
    I agree with you on the balancing part of the chart here. I was reading it as 'the armor is _____ against this type of damage', so their chart is close, but if I look at it from a weapon perspective I would want to do either crushing or piercing but never slashing, because none of the armors were weak against slashing.
     
    I'd mostly change up Leather, like so:
     
    Type         Plate Chain Leather Cloth
    Slashing strong neutral weak neutral
    Crushing weak strong   neutral neutral
    Piercing neutral weak   strong  neutral
     
    Though it's still a little weird to me to have leather be strong against piercing. Maybe not though! Either way, each damage type is then strong and weak against one type of armor.
     
    Also, I assume armors at some point would have resistances to other types of damages built in. But I would think that is not a base characteristic of the armor, which makes sense because they're good against the physical types of damage. This certain does put more thought into the types of gear you'd want to pick out!
  21. Like
    panpear got a reaction from bahamutkaiser in Armor for All: From rule to choice - Official discussion thread   
    I agree with you on the balancing part of the chart here. I was reading it as 'the armor is _____ against this type of damage', so their chart is close, but if I look at it from a weapon perspective I would want to do either crushing or piercing but never slashing, because none of the armors were weak against slashing.
     
    I'd mostly change up Leather, like so:
     
    Type         Plate Chain Leather Cloth
    Slashing strong neutral weak neutral
    Crushing weak strong   neutral neutral
    Piercing neutral weak   strong  neutral
     
    Though it's still a little weird to me to have leather be strong against piercing. Maybe not though! Either way, each damage type is then strong and weak against one type of armor.
     
    Also, I assume armors at some point would have resistances to other types of damages built in. But I would think that is not a base characteristic of the armor, which makes sense because they're good against the physical types of damage. This certain does put more thought into the types of gear you'd want to pick out!
  22. Like
    panpear reacted to jtoddcoleman in Armor for All: From rule to choice - Official discussion thread   
    Oh!  That chart was just an example.  The actual chart is very large (ARMOR TYPES) * (DAMAGE TYPES), so we just made that one up to illustrate the point. 
     
    (We probably shouldn't have made it look 'balanced' at all, because the actual data won't look like that.  PLATE will offer more protection against more types in total than LEATHER, but will have other shortcomings beyond resistances/susceptibilities -- like decreased movement speed, stamina, inventory grid, whatever.)  
     
    The actual chart (which came to us compliments of one Thomas P. Blair, esquire) is absoutely monstrous, and it will likely be tweaked dozens (and dozens...) of times between now and launch.
     
    Todd
    ACE
  23. Like
    panpear got a reaction from ravenheart87 in The Legionnaire: Tactical support - Official discussion thread   
    I see that there are words on this announcement page, but I only paid attention to that WONDERFUL lady centaur art. O. M. G. Beautiful! I'll have to watch the video later when I'm not at work! <3
  24. Like
    panpear got a reaction from ren in The Legionnaire: Tactical support - Official discussion thread   
    I see that there are words on this announcement page, but I only paid attention to that WONDERFUL lady centaur art. O. M. G. Beautiful! I'll have to watch the video later when I'm not at work! <3
  25. Like
    panpear reacted to headlight in Legionnaire video 06/16   
    powers discussion? I thought we were talking about how hilarious the video is.
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