godshand 87 Share Posted January 23, 2015 How do you feel about asset protection? I would expect this to be an all or nothing viewpoint; I assume those who want full loot to also support no asset protection. Link to comment Share on other sites More sharing options...
FenrisDDevil 3,473 Share Posted January 23, 2015 (edited) Why would you make another topic? Define asset protection.. the devil really is in the details. Edited January 23, 2015 by fenrisddevil Link to comment Share on other sites More sharing options...
freeze 3,759 Share Posted January 23, 2015 I don't want PvB at 3am... hell no forcing guilds to recruit from different timezones to get 24/7 online presence is just a hassle. toxophile, seventhbeacon and noobzilla_youtube 3 Link to comment Share on other sites More sharing options...
godshand 87 Author Share Posted January 23, 2015 Why would you make another topic? Define asset protection.. the devil really is in the details. You pk me and take my gear, me and my buddies log in and tear your stuff down while you sleep Link to comment Share on other sites More sharing options...
godshand 87 Author Share Posted January 23, 2015 I don't want PvB at 3am... hell no forcing guilds to recruit from different timezones to get 24/7 online presence is just a hassle. I agree. However, I find it hard to argue for full consequence in loot and have protected assets if there is city structure. cappaspada and seventhbeacon 2 Link to comment Share on other sites More sharing options...
cias 30 Share Posted January 23, 2015 If it's anything like shadowbanes protection, your tree of life ranked up, allowing you to protect more and more buildings. You could only damage buildings by "baning" the tree, where it would have a set time the bane would go live, disabling any protection. Not having some sort of asset protection would make city building pointless. Link to comment Share on other sites More sharing options...
freeze 3,759 Share Posted January 23, 2015 I agree. However, I find it hard to argue for full consequence in loot and have protected assets if there is city structure. you kill me and loot me while I'm online... you tear down my city while I sleep... how can you not see the difference? doc gonzo, McTan, miraculix and 4 others 7 Link to comment Share on other sites More sharing options...
cias 30 Share Posted January 23, 2015 you kill me and loot me while I'm online... you tear down my city while I sleep... how can you not see the difference? This.. So much this. gihunter6 1 Link to comment Share on other sites More sharing options...
doc gonzo 3,087 Share Posted January 23, 2015 you kill me and loot me while I'm online... you tear down my city while I sleep... how can you not see the difference? yeah....this... gihunter6 1 let the Code build the World and it's Laws....let the Players build the rest... Link to comment Share on other sites More sharing options...
godshand 87 Author Share Posted January 23, 2015 no it's not "this" advocating full consequence and no protection on one hand and against it on the other...... Link to comment Share on other sites More sharing options...
txteclipse 747 Share Posted January 23, 2015 (edited) no it's not "this" advocating full consequence and no protection on one hand and against it on the other...... The difference is you've actively placed yourself at risk in one situation, and in the other situation you're dealing with that pesky but inevitable thing called life. It would be like having your character just stand there for anyone to kill when you're offline. People need to at least sleep, eat, and go to the bathroom sometime. Edited January 23, 2015 by txteclipse malchias745, teh_ninjaneer and Boomstick 3 Link to comment Share on other sites More sharing options...
doc gonzo 3,087 Share Posted January 23, 2015 no it's not "this" advocating full consequence and no protection on one hand and against it on the other...... direct consequences...not losing something when offline and not able to defend... that's like you not despawning from the world when you log out, and someone coming over and ganking your toon while it "sleeps" and taking your stuff yeah...it's hilarious....but you can't defend yourself...so the risk/reward is completely tilted in the attacker's favor since they risk nothing and gain all... teh_ninjaneer 1 let the Code build the World and it's Laws....let the Players build the rest... Link to comment Share on other sites More sharing options...
lucius 437 Share Posted January 23, 2015 direct consequences...not losing something when offline and not able to defend... that's like you not despawning from the world when you log out, and someone coming over and ganking your toon while it "sleeps" and taking your stuff yeah...it's hilarious....but you can't defend yourself...so the risk/reward is completely tilted in the attacker's favor since they risk nothing and gain all... That's a good description. There must be risk involved. Burning down a town while no one is online is very little risk, substantial reward. Link to comment Share on other sites More sharing options...
Jah 8,372 Share Posted January 23, 2015 no it's not "this" advocating full consequence and no protection on one hand and against it on the other...... If people can kill you and loot you while you are offline and sleeping then you have a point. Otherwise, there is a big difference. Link to comment Share on other sites More sharing options...
gihunter6 231 Share Posted January 23, 2015 So by that argument you should be able to kill me while I'm offline at work or asleep too. No, asset protection is only fair. Realistically, yeah, you'd be able to torch my buildings to your heart's content, but as a gameplay element, that's not that great. Nobody would build cities because they'd just get sacked while nobody is looking and you'd lose more than you got out of it by building one. It's fine to advocate risk vs reward in the game, but unless the reward is actually worth the risk, there's no point. No asset protection puts the risk level way too high for the reward to be worth anything. Whiskey Sam 1 Link to comment Share on other sites More sharing options...
godshand 87 Author Share Posted January 23, 2015 (edited) exactly so either devalue gear or protect it they both either are or are not going to be key elements of he game Edited January 23, 2015 by godshand Link to comment Share on other sites More sharing options...
doc gonzo 3,087 Share Posted January 23, 2015 gear is not equal to assets (IE: cities, buildings walls) gear is what you have on.... my gear is at risk of damage/destruction or maybe even being taken from my corpse...that's fine..i'm in it and can defend it i'm logged off and you burn my house down when i can't defend it? as i said previously....in any PvP environment the balance of Risk versus Reward is one of the MOST important variables, imo affy and gihunter6 2 let the Code build the World and it's Laws....let the Players build the rest... Link to comment Share on other sites More sharing options...
godshand 87 Author Share Posted January 23, 2015 gear is not equal to assets (IE: cities, buildings walls) gear is what you have on.... my gear is at risk of damage/destruction or maybe even being taken from my corpse...that's fine..i'm in it and can defend it i'm logged off and you burn my house down when i can't defend it? as i said previously....in any PvP environment the balance of Risk versus Reward is one of the MOST important variables, imo you're running solo... a party rolls up... good luck defending. I'm with ya on risk/reward,.but there is always circumstance Link to comment Share on other sites More sharing options...
affy 229 Share Posted January 23, 2015 Yeah gear and assets are very different animals to deal with. One you have the active opportunity the other to protect, the other you could log in one day and find all your walls missing....I kind of miss those days in SB. The week long wall bashing bane prep nights. Good times good times. Shadowbane - Aflac Advocates of Evil - RIP Link to comment Share on other sites More sharing options...
freeze 3,759 Share Posted January 23, 2015 we're still playing a game godshand it's about fun at the end of the day teh_ninjaneer 1 Link to comment Share on other sites More sharing options...
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