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Pannderings: Playing for keeps - Official discussion thread


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LGKeep01_Watermarked.jpg

 

This is gorgeous  :wub:

 

I just noticed something... WATER! H​2O​! Dihydrogen Monoxide!  We can finally drink water soiled with our enemies blood! Today is a glorious day...

 

7Zmg1ri.png

 

Really?

 

david-tennant-tenth-doctor.jpg

 

He'll be so disappointed....

ROFLMAO!

KGV_sig.png

You Can't Be A Genius, If You Aren't The Slightest Bit Insane.

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These new screenshots look awesome! Loving the stone textures, but the ground texture from the path now needs an upgrade!  ;)

 

LGKeep12_Watermarked.jpg

 

I totally told Gordon i would love to have stones stood out from Walls and Ways   :D

Now the stones only need to be a bit more individual.

 

Ohh...

...we gonna have a...

...Pardy!!!

 

Pardy Pardy!

https://www.youtube.com/watch?v=KiBRIPX1ZA8

After EverQuest Next is gone, its Star Citizen for me.

 

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Great job, very cool to see the pipeline in demo. I am looking forward to what can be accomplished by the players with these tools to craft multiple worlds to visit.

 

As a side note, I know there was a video talking about players arranging structures like Legos which the team could then use in campaigns, but now I wonder it there will be a potential for player designed campaign maps. Maybe for private wars etc. Would have to be no export probably but still could be interesting.

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Now this is an update! The parcel system is brilliant and is going to give you guys a lot of bang for your buck on art assets while also making the campaigns unique.

 

Lots of good decisions being made early in this game's development. Keep it up!

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