killerkat

Parcels within a guild

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If several members have parcels and join a guild, can those parcels be donated to make a bigger parcel?  Several people in our clan have gotten parcels and we are trying to figure out if we'll be able to combine them.  Or if we need to combine our monies to get the bigger parcels.  Any factual information would be greatly appreciated.  I know it's early, so not looking for theory or what someone would like to see.  Thanks in advance.  Sorry if this subject is somewhere already, a link would be great.

 

Killerkat

Infernal Gamers

www.infernalgamers.com

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The simple answer is, yes.

 

Now for the details; parcels can not actually get any bigger, but you can join differing parcels together to create more usable land.  Conceptually it doesn't work as well in the CWs as it does in the EKs, so let's just stick to EK building for now.  One person can be chosen to have the Guild EK, and then that person gives permission to the guild/players allowing them to use their parcels/buildings in their EK.  It's still a personal EK, but with guild permissions setup.

 

Each parcel is a determined size, with the smallest being farm parcels at 1x1 and the largest being 4x4.  Kraahk has a good post on the size of parcels and another post on the size of buildings.

 

There is also some movement, in conception not coding yet, on being able to stitch EKs together to make massive EK groups.  The current system you would be able to use to combine parcels is through the hierarchy/tenant system.  Hope this helps.

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Thats a complicated questions, especially at this stage of development. Or better: it may lead to complicated answers. ;)

 

Parcels can't be donated to make a bigger parcel. A parcel is a parcel. But on the other side... ok, let's start from the beginning.

 

Every item in Crowfall will have it's own serial number. This serial number will be used to define the owner. You dont have to be the owner of a kingdom/parcel to place parcels/buildings/object there. As an owner you will be able to grant the permission to place things within your domain to others. So you generally don't have to transfer ownership to take part in a mutual building effort.

 

To say: You own a keep, your friend owns a keep, your guild master provides a kingdom to build together (and he gives both of you the right to place your parcels/buildings/building parts). Now you just can place whatever you have at the places you are allowed to do so. You don't have to transfer your things to anybody so THEY can build something great. You can just build TOGETHER.

If this kingdom will be deleted, if you get kicked out or you just decide to leave it, your parts will go back to your own inventory. This is as much true for parcels as it is true for every single wall segment!

 

Some things you should also know (not in order of sense, please forgive me :) ) :

 

You may transfer things (parcels, strongholds, wall, etc.) to other players. But that means you will transfer the ownership. And why should you do so if you can just build together? Beware!

 

How much and what you can place on a parcel (a tetris-like land segement) depends on the type and tier of it. Once upon time ACE talked about some kind of "weight restriction" but we don't have new informations about that and it probably will take a while until we will get more.

 

A parcel is a parcel is a parcel. You can't just stitch together two town parcels to make a capitol parcel out of it. You will have to get a capitol parcel. But you may place different parcels beneath each other within one kingdom, no matter who owns them.

 

Long long time ago it has been said that we would be able to trade-in existing strongholds to acquire bigger ones. This statement might have been targeted toward shop/bundle item redemption. Saying that we could give back a keep, get shop credits for it and would be able to buy a castle - spending the shop credits + new money to get something higher = paying only the difference. This already happened (and such a promotion might happen again). We don't know if we will have the possibility to do the same thing in game later (like crushing keep walls to get stone and using this stones plus additional stones to build castle walls).

 

There are two (or better: three) kind of parcels.

First: Stronghold parcels. Like a shire parcel or a town or city parcel. Those parcels provide the functionality to place strongholds on them. If this parcel is part of a backer package, you will usually get the correspondig stronghold parts (throneroom, walls, accessory of the year), too. See account page -> backer rewards.

Second: Land parcels. Everything else that is just land but doesn't provide places for strongholds/settlements. Like mountains, swamps and any other kind of environment.

Third: Farmland. Originally restricted to backer packages, but we don't know what will happen in the end. While the tier of a stronghold parcel will increase the maintenance cost for buildings, those farmland parcels (known as "tax-free parcels" at first hand) will reduce it. The original statement was that we won't be able to build them ingame. But the whole system changed and we don't have any new informations.

 

None of them can be converted to "one bigger parcel". But you can place them beside each other to create a bigger seemless world.

 

There is a number of supported players/shops per stronghold/parcel and it doesn't make too much sense to have a stronghold that supports more people than a stronghold/parcel would support. Take a look at my stronghold and parcel comparison here if you are interested in this topic and feel free to ask further questions.

 

 

edit: @teufel, you are just too fast. xD

Edited by Kraahk

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Here is some concept art to illustrate how the EK build heirarchy will work (Monarch grants build permissions for large regions to other players, then those players can grant permission for smaller sections - each player places parcels or buildings in their allowed area):

 

http://media.crowfall.com/FAQ_EK/EK_KingdomBuilder_RC1.png

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18 hours ago, killerkat said:

Thank you everyone who posted, great information.

 

kk

You are welcome. Please be aware that since the time of the above answers, some things changed.

One thing is for exampe that the expected maximum EK size changed from 20x20 "old" cells (=5120x5120 meter) to 20x0 "new" cells (=2560x2560 meter); see new EK FAQ.

Another one is that now/currently parcels can indeed be used to build bigger parcels. And though there haven't been a lot of informations yet, it looks like it will stay this way. For example: To build a capitol parcel (for a large castle) you currently need a city parcel, a hamlet parcel and 5 earth, like shown in this picture.  

UvbNspl.jpg

You can take a look at it in the ingame crafting menu (press J) ->stone masonry ->geomancy.

Edited by Kraahk

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14 hours ago, Kraahk said:

You are welcome. Please be aware that since the time of the above answers, some things changed.

One thing is for exampe that the expected maximum EK size changed from 20x20 "old" cells (=5120x5120 meter) to 20x0 "new" cells (=2560x2560 meter); see new EK FAQ.

Hmm this is odd, while your numbers certainly line up with the FAQ, when they announced the cell size change, they said specifically that

"First, let’s talk about what this doesn’t mean: It doesn’t mean that parcel sizes are getting smaller.", And never really touched anymore on the total size of the EK's, but that would make it sound like the total size would not have changed either (https://crowfall.com/en/news/cell-size-change/). Did I miss an announcement where they said they would scale down the EK's total size, or did they only cover it in a ninjaedit in the FAQ?

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12 hours ago, Gummiel said:

Hmm this is odd, while your numbers certainly line up with the FAQ, when they announced the cell size change, they said specifically that

"First, let’s talk about what this doesn’t mean: It doesn’t mean that parcel sizes are getting smaller.", And never really touched anymore on the total size of the EK's, but that would make it sound like the total size would not have changed either (https://crowfall.com/en/news/cell-size-change/). Did I miss an announcement where they said they would scale down the EK's total size, or did they only cover it in a ninjaedit in the FAQ?

As far as i remember it was mentioned in a news article some months ago, regarding EK changes in the test (thats when the test EK's got scaled down). Must have been about the time when we changed to 5.0. I believe they didn't explicitly say that this would also effect the final game EK's, but the shortly later updated EK FAQ speaks a clear language. All in all the whole EK size things are not yet completely ruled out. What (and how big) will tax-free parcels really be, will we be able to physically connect EK's, will we be able to expand EK's, and all this stuff. And cleary this can't have any priority soon. It's not as much important to get the game out as other things. While i personally don't like smaller EK's, i think it absolutely makes sense and the current size is a perfect guild EK size. 

The news you mentioned was only about the cell size changes, which indeed don't effect the parcel sizes negatively. There was even a picture in this news that hinted that parcels indeed may become bigger, because of probably added small-cells to allow for more siege opportunities. 

So, we'll have to see. If you ask me,m I'd guess that the EK overhaul won't come before the first implementation of the missing secondary systems, like guilds and mounts. So it'll probably take a while (merry christmas by the way). ;)

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