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high level fessor vs fessor play


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Good work on that video and duel.  


On an unrelated note, one of the few things I'd tweak right now about the fessor is the 1-1 ranged, insta-stun.  I like the fact that the stuns chaining off the 2 require some skill/aim/timing to land.  But even when you did get 1 stunned, you C'd right out of it.   Just seems like that stun, which is on short, short timer, should require something more.  The way it is now, it's pretty much automatic start to every fessor v fessor battle.  Would be nice if there was more variety -- room for different openings.  But regardless, good work.


Edit: Typo

Edited by Nohmad
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