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Sugoi Crowfall Art :d


cuddlesthepanda
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Hey everyone :) This is my first attempt at "anime-ifying" some Crowfall art. I'm an amateur artist and this is one of my first drawings that I've actually spent some time on (about 18 hours total over the course of about 5 days). All my other guildy artists are working on other projects right now, most of which aren't Crowfall related. I'm hoping to work on some other stuff so that I can improve as an artist, especially stuff Crowfall related since I'm a bit hyped for this game :)

 

The symbol on the shoulder and the summoning circle he's coming out of is our guilds sigil.

Also there weren't alot of references that I could go off of but I tried to keep it as close to the artwork of the first (warrior?) male character model in the updates. :)

Edited by cuddlesthepanda

HECIfKy.jpg

 

Sugoi - Student Council President

 

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Your enthusiasm makes me happy, cuddles! That is the single most important thing an artist needs.

 

I'm an artist of sorts also, and glad to give you advice if you want it. Went to art school and all that.

Formerly Scin Karetyr, a native of Chilastra in Star Wars Galaxies

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First bit of advice: copy.

 

I'm not saying steal other people's art and claim it as your own. I mean draw copies of other people's art as practice. It builds muscle memory of how to draw certain things, and increases your consistency, which is the mark of a professional artist.

 

And when you go to draw your own original pieces, feel free to copy parts of other artists' art as parts of yours.

 

Lastly, remember always this: drawing from real life is the best way to improve generally. It builds your ability to recognize shapes and forms, as well as your understanding of how things fit together and move.

Formerly Scin Karetyr, a native of Chilastra in Star Wars Galaxies

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If you're looking at drawing characters, cuddles.  I'd strongly suggest picking up a few books that have been instrumental for me.   Especially when it comes to drawing characters in dynamic poses.

 

Burne Hogarth's Dynamic Anatomy  - this will help you construct the human body accurately from various angles

Mike Mattesei's Drawing Force.  - this will help you find a flow in characters and help your poses feel more dynamic.

 

http://www.scribd.com/doc/9561347/Burne-Hogarth-Dynamic-Anatomy-in-English#scribd

http://www.amazon.com/Dynamic-Anatomy-Revised-Expanded-Edition/dp/0823015521

 

http://www.amazon.com/Force-Dynamic-Life-Drawing-Animators/dp/0240808452

 

Once you have a strong gesture and foundation, you can start applying style.   But the key to a good character sketch is a good gesture.

 

Also check out Stan Proko's website and youtube page for great tips on character drawing.

 

http://www.proko.com/

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First bit of advice: copy.

 

I'm not saying steal other people's art and claim it as your own. I mean draw copies of other people's art as practice. It builds muscle memory of how to draw certain things, and increases your consistency, which is the mark of a professional artist.

 

And when you go to draw your own original pieces, feel free to copy parts of other artists' art as parts of yours.

 

Lastly, remember always this: drawing from real life is the best way to improve generally. It builds your ability to recognize shapes and forms, as well as your understanding of how things fit together and move.

Probably best piece of suggestion

Kawaii on the streets, Senpai in the sheets - http://sugoigaming.enjin.com/

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If you're looking at drawing characters, cuddles.  I'd strongly suggest picking up a few books that have been instrumental for me.   Especially when it comes to drawing characters in dynamic poses.

 

Burne Hogarth's Dynamic Anatomy  - this will help you construct the human body accurately from various angles

Mike Mattesei's Drawing Force.  - this will help you find a flow in characters and help your poses feel more dynamic.

 

http://www.scribd.com/doc/9561347/Burne-Hogarth-Dynamic-Anatomy-in-English#scribd

http://www.amazon.com/Dynamic-Anatomy-Revised-Expanded-Edition/dp/0823015521

 

http://www.amazon.com/Force-Dynamic-Life-Drawing-Animators/dp/0240808452

 

Once you have a strong gesture and foundation, you can start applying style.   But the key to a good character sketch is a good gesture.

 

Also check out Stan Proko's website and youtube page for great tips on character drawing.

 

http://www.proko.com/

I would give these books a try but I'm working as a full time college student and I have a job to go to every week >.<"  to speed things up I just watched video's of it on YouTube if that's anything similar XD.

 

First bit of advice: copy.

 

I'm not saying steal other people's art and claim it as your own. I mean draw copies of other people's art as practice. It builds muscle memory of how to draw certain things, and increases your consistency, which is the mark of a professional artist.

 

And when you go to draw your own original pieces, feel free to copy parts of other artists' art as parts of yours.

 

Lastly, remember always this: drawing from real life is the best way to improve generally. It builds your ability to recognize shapes and forms, as well as your understanding of how things fit together and move.

I have heard this before yes :) I got the armor idea from the character model but its soooo simple... I wish they had flashier stuff :)

HECIfKy.jpg

 

Sugoi - Student Council President

 

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With really basic, unadorned objects, there's still a lot of "character" to pull out. You just have to rely on elements other than the armor itself - light and shadow, texture, and weather are good ways to do that.

 

For example, here's a guy in a plain black suit with a wolfskin draped around his shoulders. Granted, the skin is a little unusual, but the rest is about as plain as it gets. The image is still visually striking, though, because of how the artist uses shading and highlights.

 

http://www.deviantart.com/art/White-Wolf-511452626

Formerly Scin Karetyr, a native of Chilastra in Star Wars Galaxies

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