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soft launch this summer, probably late this summer for open beta (no more skill resets is a soft launch), probably some balancing and added features before official retail box roll out by the end of the year.   That is the plan anyway.   4 Archetypes to go, disciplines soon...   first Campaign world with POIs next month...   flesh out the skill trees and work the remaining ones.  Banks, vaults and chests with sweet access settings for guild asset control... add the siege stuff tested last summer.

Boom

 

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On 2017-03-18 at 4:53 PM, Frykka said:

soft launch this summer, probably late this summer for open beta (no more skill resets is a soft launch), probably some balancing and added features before official retail box roll out by the end of the year.   That is the plan anyway.   4 Archetypes to go, disciplines soon...   first Campaign world with POIs next month...   flesh out the skill trees and work the remaining ones.  Banks, vaults and chests with sweet access settings for guild asset control... add the siege stuff tested last summer.

Boom

Some of these estimates are optimistic I wouldn't hold him to these.  We will probably see an actual game loop in the next few months and they are aiming for a "soft launch" this summer.  As for retail release who knows.

"Float like a Butterfly.... Sting like a Misplaced Decimal Point" - Xarrayne 2018

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