Runescape 35 Share Posted April 16, 2017 (edited) Just my 2 cents I watched a few monthly QnA videos and they mentioned how the scaling of numbers is not set yet. Just like to say I think a smaller number system can still be satisfying and not clutter your screen with huge crit numbers like 50000-500000. Double digit to triple digit damage and having the crits be four digit or three digit numbers would be my preference. Others feel the same? Edited April 16, 2017 by Runescape shadowclasper, Mythforger and Gummiel 3 Link to post Share on other sites
Justabackpack 14 Share Posted April 17, 2017 I haven't been able to play yet. I would like to see backdoors give 100 chance to crit for all those who flee Link to post Share on other sites
Weebles 412 Share Posted April 17, 2017 Numbers hardly matter for me. All that matters is TTK (Time to kill). If the fights are long enough to be a healthy and enjoyable fight then it doesn't matter if I'm criting for 1,000 or 1,000,000. Official Moderator of the Community Crowfall Discord! Come join the discussion @ https://discord.me/crowfall Link to post Share on other sites
shadowclasper 37 Share Posted April 17, 2017 Generally it's easier to scale numbers up than it is to ratchet them down. But otherwise Weebles has it pretty much right. Link to post Share on other sites
Xenotor 297 Share Posted April 24, 2017 im all for double digit normal attacks and trible digit crits. Easy to read and easy to follow. On their part it should not be any difference between 1879 dmg and 18,79 dmg the play will just see 19 dmg on the screen and 18,79 in the combat log. THE most active European guild. Join us now! Link to post Share on other sites
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