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ACE_JackalBark

Animating Our Harvesters - Official Discussion Thread

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You guys know the drill. Time to start plotting on how we're going to get them completely off topic and talking about things they shouldn't.

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On 10/25/2017 at 1:29 PM, Genocide said:

I dont want to watch you make the game. 

 

I want to play the game.

Am I the only one who is exactly the opposite?  Watching the game get made is fascinating!  Everyone is in such a hurry to play.

As my good friend, Andy, said, "I wish there was a way to know you’re in the good old days before you’ve actually left them."

 


Nazdar

Proud member of The Hunger

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On 10/25/2017 at 3:29 PM, Genocide said:

I dont want to watch you make the game. 

 

I want to play the game.

(Almost) All of us want to play CF.

But I can wait until ACE makes it good.

I want CF to be interesting almost all the time, annoying never and exciting often; with the secret sauce that attracts and keeps a large, thriving player base.

Its not even close yet, but it really could happen here.

On 10/27/2017 at 5:49 PM, Nazdar said:

Am I the only one who is exactly the opposite?  Watching the game get made is fascinating!  Everyone is in such a hurry to play.

As my good friend, Andy, said, "I wish there was a way to know you’re in the good old days before you’ve actually left them."

 

Watching CF being made can be interesting. For pros it should be highly instructive.

The real value in keeping us in the loop is twofold.

  1. It keeps the backers interested, so we'll test CF and hopefully play it at launch, instead of just wandering off.
  2. The community hive mind contributes the needed elements of the "secret sauce " I mentioned, along with a lot of useless drivel.

Even though these aren't CF's glory days (better not be, ACE), they're necessary steps along the path toward the great game experience we all want for CF.

 

 


I think the K-Mart of MMO's already exists!  And it ain't us!   :)

 

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