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Lots of classes get traps, lets get 1 on duellist.


CheezePoof
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I want to dig a hole in the ground that someone falls into then has to climb out of. it wouldnt be a huge damage trap, just a nice CC that gets someone stuck in a 1-2 sec animation. i feel like duelist is all about preparation with debuffing before they show themselves and getting pips before casting something, why not be able to preset a trap in the ground you can lead a foe to or to set a gank on a busy highway of crafters? obviously it wont be stackable but could be spammed in an area, but what traps cant be? do you really think this would be more game breaking than 10 druids covering an area with 20 orbs each to explode? if anything my trap sounds fair.

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  • 3 weeks later...

I'm not going to say no, outright, but (sorry!) this is an area best to be expanded by disciplines, some of which are already available (I'm thinking Agent Provocateur) and more, likely, to be added later!

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