ACE_JackalBark 1,054 Posted February 6, 2018 J Todd Coleman and Thomas Blair talk about laying the foundations for the future. FULL STORY 7 1 drunk, MonkeyJack, JamesGoblin and 5 others reacted to this Share this post Link to post Share on other sites
Tinnis 7,850 Posted February 6, 2018 (edited) Ah, that tracking tease...so close yet so far. To expand: will tracking only be about anti stealth - or will it also have utility against visible players? Are you going to be working and improving on the cartography crafting and map/exploration side e.g. a scout displcine [one was briefly added to test with fog/map reveal stats only then switfly removed] and other exploration disciplines that are not only dedicated to harvesting. I do like that the minor elven eyes discipline for instance increased far sight range for seeing nameplates and health bars etc I would love if an opposite effect to this was also added e.g. a stone or other effect that decreases the distance at which enemies can see your namplate/health bars [or for 'everyone' they look at as a debuff e.g. nearsight etc] But as previously reporting the currently initial imlpentation of carthgraphy has effort vs value issues [e.g. large costs/time/rsik to only share with one player...vs running with them or just screenshotting your world map instead]! p.s. will we be seeing day/night cycle soon yet either? Yea we really need to see the impact mounts and road speed would have on both movement and combat... [just like we need to see the impact using harvest tools on siege walls and trees will have on sieging and fort fights etc] and the death stuff! Edited February 6, 2018 by Tinnis 3 JamesGoblin, Doomshadow and baerin reacted to this Share this post Link to post Share on other sites
Weebles 385 Posted February 6, 2018 (edited) Bend the knee or lose your head! Edited February 6, 2018 by Weebles 2 2 Tinnis, JamesGoblin, baerin and 1 other reacted to this Official Moderator of the Unofficial Crowfall Discord! Come join the discussion @ https://discord.me/crowfall Share this post Link to post Share on other sites
Tinnis 7,850 Posted February 6, 2018 6 minutes ago, Weebles said: Bend the knee or lose your head! Can't catch me! *LASER DRUID ENGAGE* 1 2 TheBloodyPoint, JamesGoblin and Kiro reacted to this Share this post Link to post Share on other sites
ZYBAK 2,992 Posted February 6, 2018 Beheading mechanic hype! I have a feeling this will be some sort of mechanic to delay a respawn or change where someone spawns? 2 baerin and JamesGoblin reacted to this SIGN UP HERE to get FREE Crowfall Beta Access + 5% OFF any Crowfall package! Join the other 100,000 people and subscribe to my YouTube channel Twitch Twitter Share this post Link to post Share on other sites
blazzen 3,912 Posted February 6, 2018 Great Q&A this month @jtoddcoleman and @thomasblair! Very excited to see what 5.5 brings. 2 mythx and JamesGoblin reacted to this YouTube Lords of Death Share this post Link to post Share on other sites
Tinnis 7,850 Posted February 6, 2018 (edited) 3 minutes ago, Zybak said: Beheading mechanic hype! I have a feeling this will be some sort of mechanic to delay a respawn or change where someone spawns? or gw2 style downed....[would feed into "rez" hints abit as well] Edited February 6, 2018 by Tinnis 2 Gummiel and JamesGoblin reacted to this Share this post Link to post Share on other sites
moneda 1,412 Posted February 6, 2018 Beheaded = "can't be resurrected in the field by an ally" is my guess. I thought the idea of player rez abilities/powers was nixed months back so it's interesting to hear they might be introduced. I don't know how I'd feel about a Guild Wars 2-like Downed State. ? Also interesting to hear y'all are rethinking (or may rethink) Dizzy Down. Stealth classes being allowed to go out of combat and re-stealth while being punched in the back of the head would introduce a high level of chaos to combat. 1 JamesGoblin reacted to this Hi, I'm moneda. Share this post Link to post Share on other sites
KrakkenSmacken 4,602 Posted February 6, 2018 (edited) I read the lore @jtoddcoleman. Maeve really appeals to my inner Krakken. Edited February 6, 2018 by KrakkenSmacken 1 1 JamesGoblin and Avloren reacted to this Share this post Link to post Share on other sites
chancellor 1,804 Posted February 6, 2018 1 hour ago, Zybak said: Beheading mechanic hype! I have a feeling this will be some sort of mechanic to delay a respawn or change where someone spawns? JTC stated that we can collect heads and even display them in our EK's (Reddit stream). 1 2 KrakkenSmacken, JamesGoblin and Jah reacted to this I think the K-Mart of MMO's already exists! And it ain't us! Share this post Link to post Share on other sites
coolster50 2,146 Posted February 6, 2018 2 hours ago, Weebles said: Bend the knee or lose your head! Still salty about his death... 1 hour ago, Zybak said: Beheading mechanic hype! I have a feeling this will be some sort of mechanic to delay a respawn or change where someone spawns? Hope it’s not GW2-style Downed State 2 JamesGoblin and Kiro reacted to this You Can't Be A Genius, If You Aren't The Slightest Bit Insane. Share this post Link to post Share on other sites
Caenth 3,893 Posted February 6, 2018 Todd and Blair have inverted beards now. 1 JamesGoblin reacted to this THE most active European Crowfall community. Join us now! Share this post Link to post Share on other sites
Avloren 664 Posted February 6, 2018 3 hours ago, Weebles said: Bend the knee or lose your head! Oh my god, spoilers. 1 4 RicktheSki, KrakkenSmacken, Kiro and 2 others reacted to this Share this post Link to post Share on other sites
KrakkenSmacken 4,602 Posted February 6, 2018 1 minute ago, Avloren said: Oh my god, spoilers. I can't see why. Sean Bean dies in everything. 3 4 baerin, RicktheSki, JamesGoblin and 4 others reacted to this Share this post Link to post Share on other sites
jetah 774 Posted February 6, 2018 I'd like a small document about some of the things being worked on. Something I can point people to when they ask questions about progress. 3 JamesGoblin, BarriaKarl and APE reacted to this Camaraderie ~ Loyalty ~ Honor ~ Maturity ~ Integrity ~ Duty Share this post Link to post Share on other sites
baerin 509 Posted February 6, 2018 What a great Q&A! Some of my favorite bits. "So what we didn't get into was Tracking and Hunting [...] That's the piece I've got some big ideas I want to get to, that I wasn't ready to talk about yet. [...] So that's [Stealth/Perception skills interaction] a baseline." ~ "And I'd still love to go back to roads and give roads a speed up" 1 JamesGoblin reacted to this Share this post Link to post Share on other sites
drunk 123 Posted February 6, 2018 (edited) i think a speed buff on roads is a great concept. Darkfall did this as well and actually worked as intended. Edited February 6, 2018 by drunk 1 JamesGoblin reacted to this Share this post Link to post Share on other sites
APE 1,977 Posted February 6, 2018 21 minutes ago, jetah said: I'd like a small document about some of the things being worked on. Something I can point people to when they ask questions about progress. Yes this and an updated FAQ would be nice. Guess similar projects have players doing it but we don't seem to. 1 JamesGoblin reacted to this Share this post Link to post Share on other sites
miraluna 2,437 Posted February 6, 2018 Lore people are the best people 3 1 Kiro, JamesGoblin, TheBloodyPoint and 1 other reacted to this Share this post Link to post Share on other sites
ACE_JackalBark 1,054 Posted February 6, 2018 31 minutes ago, APE said: Yes this and an updated FAQ would be nice. Working on this as we speak! 4 5 soulein, JamesGoblin, Gaiawyn and 6 others reacted to this Share this post Link to post Share on other sites