Anhrez 960 Share Posted February 9, 2018 (edited) as a whole I am liking the stat options and the stat 'additive' steps for Jewel Crafting . I have noticed a few rings that are 'pigeon holed' in their design where maybe a slight change to the Grind and the Polish step could help expand the options? Maybe we see the team drop the Fury, Rage, etc (one class usage) and just focus on stats used by more than once class Crit Hit Damage - Max Fury Crit Hit Damage - Max Rage Add to this list things like max essence, etc Here is what the Grind step gives us. Grind Material 3rd Stat Blood Final Damage Modifier Water Final Healing Modifier Grind mat wonder what all could b used Blood Rage Water Mana Bone Fury etc other class stats? ** what if adding a Grinded Mineral gave 'rare' stat increase of maybe a + attribute? its not a fully formed idea, but I feel like we could add a targeted stat in the Grind step and/or add one Grind option to allow a generic stat? Crafters could make good generic rings and targeted class rings by adding the Grinded mat ? What other grinded materials are there for us to use? @thomasblair Edited February 9, 2018 by Anhrez Don't forget, the one EK that no one will judge you for looting your guilds treasury is Anhrez's Doober Shack. Where you can take those long con gains and 'simplify' them to more easily fit in your inventory. While you are unloading your hard earned winnings, swing by the Bazaar and pick up something to celebrate your genius. Link to comment Share on other sites More sharing options...
KittyBot 47 Share Posted February 9, 2018 The gem type and cut style effects the real stats, the rest is just extra for fun really. Link to comment Share on other sites More sharing options...
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