ACE_Jackal

Co-Op City Building - Official Discussion Thread

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56 minutes ago, Tinnis said:

why do we build walls and defense in EKs again? :P

*[how do the PvP settings relate to destruction and repair?]

To defend ourselves from the embarrassment of having a fort or castle with no walls or defenses. What would the Joneses think?

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9 hours ago, Tinnis said:

why do we build walls and defense in EKs again?

To keep the peasants out of the Noble neighborhood of course.

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The walls are not to keep people out. Everyone is welcome!

They are to keep people in!

We have one half of what is needed. We have the Centaur Ladies. Now we just need the Half giant ladies..

Then the death by Snu snu can begin!

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On 4/13/2018 at 5:59 AM, Tinnis said:

why do we build walls and defense in EKs again? :P

*[how do the PvP settings relate to destruction and repair?]

From what I recall being said a while back, PvP settings can allow for sieges and damage to your walls and buildings on the ek. You would then need resources to repair them. Most likely from a campaign world. Would be fun as a one off thing though.

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On 4/13/2018 at 5:59 AM, Tinnis said:

why do we build walls and defense in EKs again? :P

*[how do the PvP settings relate to destruction and repair?]

 

On 4/13/2018 at 3:22 PM, miraluna said:

To keep the peasants out of the Noble neighborhood of course.

Every guild has a black sheep. Ours is @Tabarnak and we've already got a spot picked out for him in the guild EK.

f16f9bad853588d2f8fdce592c9cac40b34d7cbe

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On 4/13/2018 at 4:52 PM, miraluna said:

To keep the peasants out of the Noble neighborhood of course.

Just need the doors to close

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On 4/12/2018 at 11:18 AM, Durenthal said:

 

It seems like EKs are going to be a significant burden on your server pool without actually bringing much gameplay benefit.  There will be a few large market EKs, and guilds may set up guild EKs to display their trophies alongside their shops, but for the vast majority of us, it feels like EKs will be instanced housing that will strain the servers with no benefit.

Everyone having their own world was part of literally the first kickstarter goal items, and a huge reason many people back this game.

It's a bit silly to complain about them putting effort into it now, or questioning the value of it. 

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