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Best Disciplines for a gatherer Duelist


SemiMong
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Hey all!

So yeah, working my way through all the classes eventually but im currently playing duelist and i'm mainly a gatherer/crafter, don't tend to PvP much, but that being said want to discuss what everyone sees as the best disciplines for the duelist in different situations. Talking about both minor and major disciplines but majors are the ones that would be swapped out more due to the harvesting majors.  At the moment im using Villen? and Hoarder, two harvesting ones to help stamina and decay and i swap out one for Agent provocateur if i need it for combat, any tips?!

-Best for solo combat

-Best for group combat

-Best for escaping gatherers

-Best for gathering survivability 

 

Any tips appreicated! :)

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Assuming your plentiful stats aren't at 5 via training, take out one of Villein or Hoarder and use one of Logger, Miner, Quarryman, Skinner or Gravedigger depending on what you are harvesting. Those discs increase plentiful harvesting by 1.25 for the specified resource type. They also give you an extra .5 harvesting pips per swing, so you don't need to use The Reaper minor disc. They don't stack.

Raising your plentiful stat increases both quantity and quality of the resources you get, though for high quality, you will also need to harvest higher rank nodes (for which you will want better harvesting tools). When you target a harvesting node, you will see a number of diamonds in the tooltip. This represents your plentiful stat for that resource type. You start with a plentiful of 1 and the max is 5. You can see all of your harvesting stats by opening the character sheet (I), clicking on the details button, and going to the Explore tab.

In addition to disciplines, you can use harvesting potions. They are made via advanced alchemy and increase your plentiful harvest by 1 for the specified resource type. So if you can get to 2.8 plentiful via training, you can get to 5 plentiful by using the appropriate disc and harvesting potion. The potions are easy to make once you unlock the recipes by training 1 pip into the alchemy tree. There's no experimentation on them, the quality of the resources you use doesn't matter, and it doesn't matter if you fail on assembly. The end result will always be the same. If you can't make them, you may be able to buy them from a vendor or find an alchemy who is willing to make them for you.

You can also invest in skills that improve your beneficial harvest. At its lowest power, it just gives you a stamina boost. On occasion, you may hear a sound and see a flash of light when you destroy a harvesting node. That is your beneficial harvest trigger. If you look at your stamina when that happens, it should be full. By investing in the skills that improve beneficial harvest, you can make it occur more frequently, you can add buffs to it and you can make those buffs last longer. One of the buffs is a run speed buff, which is nice if you need to run away. It can also increase your harvest crit chance and crit amount, giving you a better chance to get more resources and more higher quality resources.

As a duelist, you already have some good escape abilities. You can stealth at any time from the survival tray and you can use your ultimate to stealth from the combat tray. I harvest on a guinecean knight. The stealth isn't as good, but it has saved my bacon many times.

Another thing you can do is invest in some harvesting armor. This is just regular advanced armor that has been modded to have harvesting stats instead of combat stats. I'm currently using plate armor that increases my HP by 1500 and increases my mining crit chance by about 4.5%. I'm also using advanced weapons, so I'm not an easy mark.

On top of all that, there is safety in numbers. The more people you have with you and the more geared you all are, the less likely it is that anyone will mess with you. Even specced for harvesting, you can still do well in combat.

I don't know much about duelist combat, so I'll leave it up to others to suggest discs for that.

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6 hours ago, Arkade said:

Assuming your plentiful stats aren't at 5 via training, take out one of Villein or Hoarder and use one of Logger, Miner, Quarryman, Skinner or Gravedigger depending on what you are harvesting. Those discs increase plentiful harvesting by 1.25 for the specified resource type. They also give you an extra .5 harvesting pips per swing, so you don't need to use The Reaper minor disc. They don't stack.

Raising your plentiful stat increases both quantity and quality of the resources you get,

No only specialised in a few ores for plentiful at the moment so will swap one out, what would you keep? Hoarder for weak point stamina or villein for tool decay? Oo That's nice to know, thought plentiful only increased quality resources you get, nice to know also increases quantity, will start using potions more!

43 minutes ago, SemiMong said:

At its lowest power, it just gives you a stamina boost. On occasion, you may hear a sound and see a flash of light when you destroy a harvesting node. That is your beneficial harvest trigger. If you look at your stamina when that happens, it should be full. By investing in the skills that improve beneficial harvest, you can make it occur more frequently, you can add buffs to it and you can make those buffs last longer. One of the buffs is a run speed buff, which is nice if you need to run away. It can also increase your harvest crit chance and crit amount, giving you a better chance to get more resources and more higher quality resources.

 

Did not know much about beneficial harvest, thank you! All i knew was the speed boost, i have a few questions if you can answer. So if plentiful increases harvest crit chance also, and beneficial harvest increases it while its active, on a pick, would you prefer to have extra beneficial harvest, or just straight up harvest crit chance, seeing as you relying on beneficial to activate to get the crit chance which is what you really want for more resource? although it does give stamina which would help if i take away hoarder for a different harvesting disc like you mentioned. 

46 minutes ago, SemiMong said:

Another thing you can do is invest in some harvesting armor. This is just regular advanced armor that has been modded to have harvesting stats instead of combat stats. I'm currently using plate armor that increases my HP by 1500 and increases my mining crit chance by about 4.5%. I'm also using advanced weapons, so I'm not an easy mark.

Im currently mainly a duelist so im using leather armour, can i wear plate armour for the harvesting buff? or can you get it on leather? im guessing different combinations give different stats, thanks for the info! 

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just remember it's possible that a thrall, which is used to craft the discipline, might not spawn in the campaign you're in. It's possible the thrall spawn could be limited, also.

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19 minutes ago, SemiMong said:

No only specialised in a few ores for plentiful at the moment so will swap one out, what would you keep? Hoarder for weak point stamina or villein for tool decay? Oo That's nice to know, thought plentiful only increased quality resources you get, nice to know also increases quantity, will start using potions more!

Did not know much about beneficial harvest, thank you! All i knew was the speed boost, i have a few questions if you can answer. So if plentiful increases harvest crit chance also, and beneficial harvest increases it while its active, on a pick, would you prefer to have extra beneficial harvest, or just straight up harvest crit chance, seeing as you relying on beneficial to activate to get the crit chance which is what you really want for more resource? although it does give stamina which would help if i take away hoarder for a different harvesting disc like you mentioned. 

Im currently mainly a duelist so im using leather armour, can i wear plate armour for the harvesting buff? or can you get it on leather? im guessing different combinations give different stats, thanks for the info! 

I use Villein. If you increase your stamina through skill training and you use good tools, you'll do fine without Hoarder. You can always use the 3 pip option on energetic harvesting if you need a bit of stamina.

Regarding crit chance or beneficial harvest, I'm not sure. I would probably lean toward crit chance since it would be active all the time, but I don't know what sort of numbers you can get on ben harvest.

I'm 99.9999% sure you can put harvesting stats on any armor, but I haven't made any leather armor.

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You can put harvesting buff on leather BUT the leather has to be made of durable skins. Chain rings and plates need to use silver silver Iron to get the specialty seal to work.

I agree Villein is a good one to have for harvesting. Logger./Quarryman/miner/Skinner are good as alternatives or with Villein if you have some one covering you to handle PvP.

I've started running with Field Surgeon as a Major for combat.  Primarily b/c it cures DOTs which pop you out of stealth.  So Retaliate; disengage, Cure DOTs, harvest tray; stealth try

If I'm fast and lucky it works. I run found resources and Shadows caress as minors for the Pips and healing boost going into stealth.

 

Edited by Dilemma
Added chain/plate info
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19 minutes ago, Dilemma said:

You can put harvesting buff on leather BUT the leather has to be made of durable skins. Chain rings and plates need to use silver silver Iron to get the specialty seal to work.

Silver needs to be used when applying crafting seals. For harvesting seals, it's copper, gold or iron depending on the stats you want:

http://winterblades.net/crafting-combinations/

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13 hours ago, Arkade said:

I use Villein. If you increase your stamina through skill training and you use good tools, you'll do fine without Hoarder. You can always use the 3 pip option on energetic harvesting if you need a bit of stamina.

Regarding crit chance or beneficial harvest, I'm not sure. I would probably lean toward crit chance since it would be active all the time, but I don't know what sort of numbers you can get on ben harvest.

I'm 99.9999% sure you can put harvesting stats on any armor, but I haven't made any leather armor.

Thank you for the tips :) ill look into the numbers more on beneficial harvest, well try to, and just stick with crit chance for now

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11 hours ago, Dilemma said:

You can put harvesting buff on leather BUT the leather has to be made of durable skins. Chain rings and plates need to use silver silver Iron to get the specialty seal to work.

I agree Villein is a good one to have for harvesting. Logger./Quarryman/miner/Skinner are good as alternatives or with Villein if you have some one covering you to handle PvP.

I've started running with Field Surgeon as a Major for combat.  Primarily b/c it cures DOTs which pop you out of stealth.  So Retaliate; disengage, Cure DOTs, harvest tray; stealth try

If I'm fast and lucky it works. I run found resources and Shadows caress as minors for the Pips and healing boost going into stealth.

Thank you :) will look into making some harvesting leather garb, specialising in ore at the moment so the seals shouldn't be too hard just the grind of getting the leather.

That field surgeon sounds interesting, does it also cancel roots is it? that net thing that people chuck on my guinecean loads? just wouldnt know what to get rid of, decay rate of tools is so useful for long hauls and but so would the extra resource gain from logger etc

and yeah i got the healing stealth minor one, cant remember what others i went towards, i think i put more combat orientated ones in there incase i get caught up in pvp, guessing i should change them for more escaping/survivability minors and just dedicate to the gather run and then swap em out for combat.

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13 hours ago, jetah said:

just remember it's possible that a thrall, which is used to craft the discipline, might not spawn in the campaign you're in. It's possible the thrall spawn could be limited, also.

Thralls will be used to create disciplines in future? 

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48 minutes ago, SemiMong said:

Thralls will be used to create disciplines in future? 

Major disciplines, yes. Weapon disciplines will require a weapon to craft (an advanced one, I'd assume). Minors will be drops from mobs.

We won't be swapping discs like we do now. We'll have to have separate vessels for each role.

Edited by Arkade
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Field Surgeon won't get you out of CC but from my perspective I have  a bigger issue with DoTs popping me out of stealth.  Long term Field Surgeon may not be available for all Classes. It's that way for testing atm.

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I run Friar on any Duelist build I play, personal preference. The mobility passive is great and it also offers you a sin cleanse and bleed armor. Haven't tested if bleed armor is only applicable if used before the bleed is applied -- would be good to know (friendship required). In the event you heal yourself you will be getting pip generation from the passive as well. Only one buff at a time from the passive but they all lend themselves well to any circumstance.

I think you can definitely get two harvesting majors for best gathering output but I am always wary that it could leave you running light on the combat side in the event you are required to skirmish in any capacity, PvE or PvP.

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On 22/04/2018 at 2:56 PM, Arkade said:

Major disciplines, yes. Weapon disciplines will require a weapon to craft (an advanced one, I'd assume). Minors will be drops from mobs.

We won't be swapping discs like we do now. We'll have to have separate vessels for each role.

Thanks for the info, so in the future i could have my little guiencean gathering for me with his discs, then pick a different vessel for combat basically so you dont switch them out all time? Thanks again :D 

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On 23/04/2018 at 9:02 PM, Dilemma said:

Field Surgeon won't get you out of CC but from my perspective I have  a bigger issue with DoTs popping me out of stealth.  Long term Field Surgeon may not be available for all Classes. It's that way for testing atm.

Thank you also for info :) yeah i have problems more with dots and popping me out of stealth then a do actually being stunned or knocked down, annoys me more too xD Well noly time will tell i guess 

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On 27/04/2018 at 1:16 AM, Lightsig said:

I run Friar on any Duelist build I play, personal preference. The mobility passive is great and it also offers you a sin cleanse and bleed armor. Haven't tested if bleed armor is only applicable if used before the bleed is applied -- would be good to know (friendship required). In the event you heal yourself you will be getting pip generation from the passive as well. Only one buff at a time from the passive but they all lend themselves well to any circumstance.

I think you can definitely get two harvesting majors for best gathering output but I am always wary that it could leave you running light on the combat side in the event you are required to skirmish in any capacity, PvE or PvP.

Thanks for suggestion will check it out :) and yeah lack of crowfall friends also makes it hard for me to test things xD and as mentioned above, the discs will be harder to obtain once thralls are in, so a dedicated vessel for gathering and combat. which means i would be taking that 2 harvesting majors over a combat major, but then would try get some escaping/survivability from the minors. Combat major info still useful though as might use a guiecean as my combat vessel also :)

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Yeah, if you don't use the Friar discipline, Shadow's Caress is great. The added regen is great but it will kill the seekers buff from the Friar passive which will negate your passive speed bonus which is really the core benefit of that passive when out of combat. I use Found Resources because of that.

Edited by Lightsig
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Thank

On 02/05/2018 at 12:48 AM, Lightsig said:

Yeah, if you don't use the Friar discipline, Shadow's Caress is great. The added regen is great but it will kill the seekers buff from the Friar passive which will negate your passive speed bonus which is really the core benefit of that passive when out of combat. I use Found Resources because of that.

Thanks again :P im useless with discs aha yeah i have found resources on now aswell :)

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