beandip 47 Share Posted June 18, 2018 Takes excessive fall damage when using. also the second proc of leap is extremely buggy. also first leap sometimes doesn't work. i feel like this skill is necissary for champion to close distance. buggy skill = no bueno Link to comment Share on other sites More sharing options...
Jjusticar 102 Share Posted June 18, 2018 10 hours ago, beandip said: Takes excessive fall damage when using. also the second proc of leap is extremely buggy. also first leap sometimes doesn't work. i feel like this skill is necissary for champion to close distance. buggy skill = no bueno The fall damage bug is a known issue and is on the list to get fixed. It happens outside of champ leap, like just running around. Combos are bugged this patch and don't go off sometimes, already fixed for 5.7 Link to comment Share on other sites More sharing options...
Thundar 26 Share Posted January 29, 2019 Why make the leap ALWAYS 16m? It should be able to target someone or something and it CAN leap UP TO 16m. It would also make the second leap nice. I can hit someone from 16m then jump 10m to the next one, knocking them both. Or, the main reason I would like it to change, have the ability to jump straight up and down while I am fighting someone. Link to comment Share on other sites More sharing options...
Zorph 34 Share Posted February 14, 2019 Champion leap is very poor and needs to be looked at. Myrm's leap is so much better. Link to comment Share on other sites More sharing options...
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