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beandip

leap needs fixing

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Takes excessive fall damage when using. also the second proc of leap is extremely buggy.

also first leap sometimes doesn't work.

i feel like this skill is necissary for champion to close distance. buggy skill = no bueno

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10 hours ago, beandip said:

Takes excessive fall damage when using. also the second proc of leap is extremely buggy.

also first leap sometimes doesn't work.

i feel like this skill is necissary for champion to close distance. buggy skill = no bueno

The fall damage bug is a known issue and is on the list to get fixed. It happens outside of champ leap, like just running around.

Combos are bugged this patch and don't go off sometimes, already fixed for 5.7

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Why make the leap ALWAYS 16m? It should be able to target someone or something and it CAN leap UP TO 16m. It would also make the second leap nice. I can hit someone from 16m then jump 10m to the next one, knocking them both. Or, the main reason I would like it to change, have the ability to jump straight up and down while I am fighting someone. 

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