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The Art of Necromancy - Official Discussion Thread


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Yes its a limiting factor but that is like saying "The Spider Queen is keeping tons of people from theorycrafting with Surging Spirit because for some it takes two people to kill her" 

On the TEST server (when up for testing) the Crowfall team has a vendor with the materials needed to craft vessels on a vendor including all optional mats, so at times there are no body count gates and we even have more people testing them. Before each large jump 5.5 to 5.6, 5.6 to 5.7 they open up the TEST server and have all quality of mats including Gems (motherlodes) available in bulk for players to get crazy with. 

Till then people are testing with friends, guildies, etc and solid info and bugs have been found. 

 

Edited by Anhrez

Don't forget, the one EK that no one will judge you for looting your guilds treasury is Anhrez's Doober Shack. Where you can take those long con gains and 'simplify' them to more easily fit in your inventory. While you are unloading your hard earned winnings, swing by the Bazaar and pick up something to celebrate your genius.

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On ‎10‎/‎12‎/‎2018 at 6:44 PM, BasicBrute said:

Hope you know motherlodes are stopping tons of people from testing and creating anything in necromancy tree

It takes a whole 2 people to do motherlodes...   c'mon man it's not even hard.   2 Players at this point can now farm ambrosia mats for 3+ vessels in 30 minutes.   Don't make it any easier please.   Just give us the additives and make some of them rare! in the world and drops off world boss level mobs.  Kings heart, eyeballs...

Edited by Frykka

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                                                        Sugoi - Senpai

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