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the only DPS ring that has Stealth would


helenmai
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As of right now 2 of the 5 cuts creates a 'DPS' format of a ring, but when you look at the stat besides Crit Hit Damage the complexity of options become far more limited. In the first table we see 5 options that increase the 'pool' of the class and limit the options greatly of what player would want such item crafted. the second table does see a bit more 'range' of use but the limited option in the crafting phases' force a linear output. As of right now there is really only one DPS format of the Toxin ring, add Blood to it in the grind stage and  output is Crit Hit Damage, Toxin App Chance, Final Damage Modifier, Crit Hit Chance.  the only DPS ring that has Stealth would be Crit Hit Damage, Stealth, Final Damage Modifier, Crit Hit Chance

My hope is that after the 5.5 addition of necklaces we can see a pass to add more options allowing the Jewelcrafter to craft with complexity as seen within Blacksmithing, Woodworking , etc 

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Dont make Toxin app ring atm :P dont be that guy that promotes the use of the exploit of poisen dont go away :P

tbh the ring have lots of variety for Crafting/gathering but crap all for combat (Do feel we need another item instead of blood/water for crafting/gathering bonuses aswell during that phase)

Necklaces lack crafting bonuses since there like several crafts that missout on crafting jewelery -.- also only good combat necklace imo is sapphire, maybe ruby with the dmg bonus not sure how good that is compared to getting a sapphire one with 160 AP and 12% crit dmg.

Veeshan Midst of UXA

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