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PopeUrban

Cloak Slots

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3 minutes ago, VaMei said:

I'll raise you.

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I had the same thought at first, Spawn has a bad ass cloak.  The cloak of levitation though is bad ass and often hilarious.  The damn cloak should be an avenger if you ask me. 

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If you remember back when we had archetypes the Knight had a cloak baked into the model. So any race based off that model should be able to wear a cloak once art does some fancy artwork to bring back cloaks for those races. Design will add some stats to cloaks that in some way equivalent to what an extra ring/necklace is worth.

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33 minutes ago, thomasblair said:

If you remember back when we had archetypes the Knight had a cloak baked into the model. So any race based off that model should be able to wear a cloak once art does some fancy artwork to bring back cloaks for those races. Design will add some stats to cloaks that in some way equivalent to what an extra ring/necklace is worth.

I love you. 

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10 hours ago, thomasblair said:

If you remember back when we had archetypes the Knight had a cloak baked into the model. So any race based off that model should be able to wear a cloak once art does some fancy artwork to bring back cloaks for those races. Design will add some stats to cloaks that in some way equivalent to what an extra ring/necklace is worth.

So what you're saying is that Humans, Nethari, Half-Elves, Elken, and Guinecean get cloaks :D

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Posted (edited)
12 minutes ago, coolster50 said:

So what you're saying is that Humans, Nethari, Half-Elves, Elken, and Guinecean get cloaks :D

Humans and Half elfs get them, they others do not

Edited by veeshan

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13 hours ago, veeshan said:

Humans and Half elfs get them, they others do not

I was mostly joking, but Blair said any race based off Knight model could wear capes. Humans, Nethari, and Half-Elves definitely share models, so they could, in theory, wear capes. I threw in Elken and Guineacean for giggles, but I think Elken might have a similar enough model to that of the Knight’s (I remember the devs saying something about how easy it was to port Cleric animations to the Elken model)

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Posted (edited)
On 1/2/2019 at 2:34 PM, thomasblair said:

If you remember back when we had archetypes the Knight had a cloak baked into the model. So any race based off that model should be able to wear a cloak once art does some fancy artwork to bring back cloaks for those races. Design will add some stats to cloaks that in some way equivalent to what an extra ring/necklace is worth.

So it's just a jewelry style stat stick, OK.

I guess my real question was WHAT stats? I'm assuming not the neck/ring roll tables as that would make it redundant with those bonus slots.

More impactful than the neck/ring slots due to being a singleton nonduplicatable slot? Unique unreplicatable gear based bonuses?

Basically the real question is "why is this slot a compelling feature for race selection compared to the alternatives?"

Or

"What makes cloaks different than jewelry?"

Or

"How will this make half elves less boring?"

Edited by PopeUrban

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