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Jagour

Crowfall Victory Point Mechanic for Crafters

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With the addition of Warbands of varying species and factions and the fact that you plan on sticking to a mostly victory point oriented win mechanic for campaigns here is an idea I have been brainstorming for awhile given the new information about what is coming down the pipe. Let’s say for example there are three different Warband factions within this pretend campaign Orcs, Bandits, and a Roman Legion Tribe. Now let’s say each one of those has a faction leader who is sort of a mini boss. What if each of those mini bosses had a small chance to drop a different specific recipe for a component. Now if you collected all three component recipes and crafted them they could then be combined into a final item. Now if you successfully escort this final item to the Embargo Chest your faction or guild in the dregs gets a substantial chunk of victory points. I would also recommend that each of the three component recipes that drop from the Warband leaders require a different type of crafting as well as small components from the more obscure types of crafting. So if one was Blacksmithing, one Woodworking, and one Stone Masonry but maybe they required little bits from Jewelcrafting or Runemaking in them as well. I would recommend that these require significant amounts of resources too. This would give crafters/harvesters a more direct way to impact the victory point scoreboard. Also if on your trip to “submit” the final item into the Embargo Chest you got jumped and killed if it was looted it could then be used by the looting faction but maybe for slightly less points if the name of the crafter on it was not from that faction. Just some ideas I have had for again a more direct way for crafters/harvesters to impact the end result of a campaign. Thanks!

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I like it ... it could be a solid 'high end' materials sink to pull things out of play as a trade for trying to rally back. It bring crafters and gatherers into the push for victory points and spies sharing info on the move to the embargo could bring some heart breaking PvP content

 


Don't forget, the one EK that no one will judge you for looting your guilds treasury is Anhrez's Doober Shack. Where you can take those long con gains and 'simplify' them to more easily fit in your inventory. While you are unloading your hard earned winnings, swing by the Bazaar and pick up something to celebrate your genius.

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I like the Idea.  The small chance to drop the recipe would keep the component active and repeatable.  Of course it would have to be on a timer, which would cause more pvp due to factions trying to be the one that attacks the boss.  Maybe not take it to embargo chest, but to a free city Sacrifice God Pit for that faction.  Once the Item was sacrificed it could pop a toast message. Or some designated area that would allow the transport party to be attacked on the way.

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2 minutes ago, Anhrez said:

... and spies sharing info on the move to the embargo...

I know there will always be spies in PvP MMOs, and there is little or nothing that can be done about it, but I personally discourage the practice.

In my past experience, once a core community of trusted players has been established for a game, the practice of spying has always lead to a distrust and general shunning of new players; eventually killing the game.

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I think the ability for crafters to show up in a special crafter rank list for a campaign, similar to the one for killers, would be cool.

You could track what items were involved with kills, and give some sort of credit to the crafter for most utilized equipment.

 

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