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Trial of Kane coming April 2nd - Official discussion thread

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2 minutes ago, Andius said:

There is a major problem inherent with the way crafting is being scored right now.

Gathering all the Materials to Craft a Piece of Gear Start to Finish = 0 Crafting points

Crafting all Components and Gear = 100% of Crafting Points

This doesn't accurately reflect the work that is being put in when nearly everyone gathers but only the best crafters in a guild tend to get fed materials. Most crafters aren't gathering their own materials from scratch.

Don't forget this is the Trial of Kane. He likes Crafters more than he likes Harvesters.

This isn't an attempt to make one generic scoring system that is fair to all.


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Just now, Andius said:

And if there were a seperate score called harvesting score that would be fine. There isn't.

 

Yet. There wasn't a crafting score last campaign either. If you find the development process problematic and require all the systems be finished, take a break until Beta.

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3 minutes ago, Andius said:

And if there were a seperate score called harvesting score that would be fine. There isn't.

 

There will be a harvesting metric eventually. 


40 minutes ago, Andius said:

W/HoA were held up as like these mystical forces of highly skilled players with legendary theorycrafters chained to a desk in some deep dungeon holding all the arcane secrets we could use to win if only we knew them.

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4 hours ago, mandalore said:

There will be a harvesting metric eventually. 

When I can find an auroch spawn like this, they can have a harvesting metric. 😋

27-knickers-giant-steer.w700.h467.jpg

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Posted (edited)
7 minutes ago, VaMei said:

When I can find an auroch spawn like this, they can have a harvesting metric. 😋

27-knickers-giant-steer.w700.h467.jpg

I also think that skinning would be custarded by the harvesting metric.  Imagine how far ahead lumber and ore will be over grave digging and skinning.

 

I want a super zombie that I can harvest. 

Edited by mandalore

40 minutes ago, Andius said:

W/HoA were held up as like these mystical forces of highly skilled players with legendary theorycrafters chained to a desk in some deep dungeon holding all the arcane secrets we could use to win if only we knew them.

wiDfyPp.png

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