bignick22000 98 Share Posted May 19, 2019 (edited) Ok So i need help understanding how color quality works. So from what I can tell Color quality of a resource doesn't actually affect the bonus of the experimentation pip. Am i right in this? all it does is allow more pips to be spent, right? So if I'm not trained in say jewel crafting And i can only spend 4 pips to make an item the quality will have no outcome on my final product? I find this extremely annoying trained or not the quality should at least make a difference in the base state. Right now on rune making If i craft a green or blue harvesting tool it makes zero difference in my quality. Edited May 19, 2019 by bignick22000 Link to comment Share on other sites More sharing options...
KrakkenSmacken 4,921 Share Posted May 20, 2019 28 minutes ago, bignick22000 said: Ok So i need help understanding how color quality works. So from what I can tell Color quality of a resource doesn't actually affect the bonus of the experimentation pip. Am i right in this? all it does is allow more pips to be spent, right? So if I'm not trained in say jewel crafting And i can only spend 4 pips to make an item the quality will have no outcome on my final product? I find this extremely annoying trained or not the quality should at least make a difference in the base state. Right now on rune making If i craft a green or blue harvesting tool it makes zero difference in my quality. Your only partly right. Look at the starting stat for your green tools. IIRC they have a starting base stat (mining, logging, etc) of 5.25 when green compared to 5.00 for white. That starting improvement will factor into each pip automatically, so green pips are worth more than white. As a rune crafter, if your trying to craft blue tools with all blue materials, your wasting your time and resources. Green will get you as good a bonus as you ever need for such a disposable item. The difference is not worth the quality mats unless you have a very large surplus. Even then, that surplus is probably better spent on other items. The only blues I ever roll for are ones I made by bootstrapping blue parchment and white ore to blue runes, upgraded when applying to green blanks. Groovin and bignick22000 1 1 Link to comment Share on other sites More sharing options...
Tiberius_Invictus 67 Share Posted May 20, 2019 (edited) For any crafted item that is based on the stats of the ingredients, greens and blues get an automatic 15% stat bonus upon assembly, purples 20% and golds 25%. Edited May 20, 2019 by Tiberius_Invictus Link to comment Share on other sites More sharing options...
bignick22000 98 Author Share Posted May 20, 2019 ok TY for that clarification. Link to comment Share on other sites More sharing options...
bignick22000 98 Author Share Posted May 20, 2019 3 minutes ago, KrakkenSmacken said: Your only partly right. Look at the starting stat for your green tools. IIRC they have a starting base stat (mining, logging, etc) of 5.25 when green compared to 5.00 for white. That starting improvement will factor into each pip automatically, so green pips are worth more than white. As a rune crafter, if your trying to craft blue tools with all blue materials, your wasting your time and resources. Green will get you as good a bonus as you ever need for such a disposable item. The difference is not worth the quality mats unless you have a very large surplus. Even then, that surplus is probably better spent on other items. The only blues I ever roll for are ones I made by bootstrapping blue parchment and white ore to blue runes, upgraded when applying to green blanks. ok awesome ty Link to comment Share on other sites More sharing options...
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