ACE_JackalBark 1,145 Crowfall Dev Share Posted July 23, 2019 The Fortunes of War are ready for reaping in Crowfall! FULL STORY JamesGoblin and Groovin 2 Jack Kirby Associate Writer/Customer Service Manager Link to comment Share on other sites More sharing options...
mystafyi 1,439 Share Posted July 24, 2019 mmorpg.com is calling the update 5.1 and dropping the zero's. This could be confusing to some. JamesGoblin 1 Link to comment Share on other sites More sharing options...
Nephal 45 Share Posted July 24, 2019 22 hours ago, ACE_JackalBark said: Crows are encouraged to use this interim time wisely to ensure their vessels are in tip-top shape and battle-ready. Won’t there be a wipe per the other post? Or did the wipe already happen? JamesGoblin 1 Link to comment Share on other sites More sharing options...
Jah 8,370 Share Posted July 24, 2019 2 minutes ago, Nephal said: Won’t there be a wipe per the other post? Or did the wipe already happen? The wipe happened yesterday. JamesGoblin and RikForFun 2 Link to comment Share on other sites More sharing options...
ilogos 89 Share Posted July 25, 2019 Do these embargo changes mean that they have done away with the spirit bank (storage that can be accessible at any time)? To me its not really clear how "The Vault" is different from the spirit bank other than its UI and sorting. I wish they would make this more clear so I don't have to dig around on other websites for information! JamesGoblin 1 Link to comment Share on other sites More sharing options...
Extintor 249 Share Posted July 25, 2019 51 minutes ago, ilogos said: Do these embargo changes mean that they have done away with the spirit bank (storage that can be accessible at any time)? To me its not really clear how "The Vault" is different from the spirit bank other than its UI and sorting. I wish they would make this more clear so I don't have to dig around on other websites for information! The vault will behave as the spirit bank in worlds without import/export restrictions (eks gr), but in worlds with imports/exports restrictions you won't have direct access to it. You'll have a world bank (accessible everywhere in the world for now) and you can move items between the vault and the world banks you have from the lobby. You can try it in the Test server joining the campaign. JamesGoblin 1 Link to comment Share on other sites More sharing options...
ilogos 89 Share Posted July 25, 2019 1 hour ago, Extintor said: The vault will behave as the spirit bank in worlds without import/export restrictions (eks gr), but in worlds with imports/exports restrictions you won't have direct access to it. You'll have a world bank (accessible everywhere in the world for now) and you can move items between the vault and the world banks you have from the lobby. You can try it in the Test server joining the campaign. Thanks. I guess my misunderstanding was that embargo changes meant that in campaigns you won't be able to access the world bank from anywhere. I haven't been able to see if that has been implemented or plans to be implemented in future campaigns. JamesGoblin 1 Link to comment Share on other sites More sharing options...
Extintor 249 Share Posted July 25, 2019 1 minute ago, ilogos said: Thanks. I guess my misunderstanding was that embargo changes meant that in campaigns you won't be able to access the world bank from anywhere. I haven't been able to see if that has been implemented or plans to be implemented in future campaigns. Restrict access to the world bank to certain areas is in the work, I think. Right now the difference is in campaings you access to a world only bank and in Gods Reach you access to an account bank. JamesGoblin 1 Link to comment Share on other sites More sharing options...
ilogos 89 Share Posted July 25, 2019 (edited) 2 hours ago, Extintor said: Restrict access to the world bank to certain areas is in the work, I think. Right now the difference is in campaings you access to a world only bank and in Gods Reach you access to an account bank. Hmmm I guess I just have to log in and see it, because now I am more confused. Before it was local banks for the campaigns and the spirit bank that was tied to the account. It looks like they still have the same thing but they are just calling it something different? Edited July 25, 2019 by ilogos JamesGoblin 1 Link to comment Share on other sites More sharing options...
oneply 561 Share Posted July 25, 2019 On 7/23/2019 at 7:01 PM, mystafyi said: mmorpg.com is calling the update 5.1 and dropping the zero's. This could be confusing to some. Cause who in their right mind goes from 5.9 to 5.100?! JamesGoblin 1 Link to comment Share on other sites More sharing options...
Kraahk 4,286 Share Posted July 25, 2019 58 minutes ago, oneply said: Cause who in their right mind goes from 5.9 to 5.100?! from 9 to 100 in a few seconds? sounds right for me. ☁️🚗 JamesGoblin 1 Link to comment Share on other sites More sharing options...
Duffy 483 Share Posted July 25, 2019 (edited) 2 hours ago, ilogos said: Hmmm I guess I just have to log in and see it, because now I am more confused. Before it was local banks for the campaigns and the spirit bank that was tied to the account. It looks like they still have the same thing but they are just calling it something different? Not quite. In campaigns with embargos there is a separate bank to control what comes and goes into the campaign. You transfer items from the campaign bank to the account vault and vice versa within the limits of the embargo system. Otherwise the items will sit in your campaign bank for use within the campaign, anything that doesn’t make it out due to the embargo limits is lost when the campaign ends. Right now in Godsreach we only have the account vault because there are no embargos there. The campaign bank will act similar to the spirit bank and how the account vault works in Godsreach (open and deposit/withdraw anywhere) but you’ll be limited on how many items you can remove from the campaign back to the EKs or Godsreach. In the long run you’ll only be able to access the campaign bank at “safe” locations: forts, keeps, and the temple. This is being added when they add resource bags supposedly. Unrelated: the level 20 requirement is gonna be super annoying when I want to upgrade my vessel and can’t just bring it into the campaign to level it with the pile of sacrifice items I’ll have farmed. Not a fan of that, maybe think about making the level requirement only count for common vessels or something. Edited July 25, 2019 by Duffy JamesGoblin 1 Link to comment Share on other sites More sharing options...
Extintor 249 Share Posted July 26, 2019 17 hours ago, Duffy said: Unrelated: the level 20 requirement is gonna be super annoying when I want to upgrade my vessel and can’t just bring it into the campaign to level it with the pile of sacrifice items I’ll have farmed. Not a fan of that, maybe think about making the level requirement only count for common vessels or something. They can remove the level requirement once you have a char already in the campaign. The requirement, in theory, is to avoid unprepared players from jumping in the campaigns but if you already met the requirements with one char it's supposed you know what you're doing. JamesGoblin 1 Link to comment Share on other sites More sharing options...
Ble 1,098 Share Posted July 26, 2019 @Pann How many more gods are there going to be trials for? JamesGoblin 1 Link to comment Share on other sites More sharing options...
ilogos 89 Share Posted July 27, 2019 On 7/25/2019 at 5:55 PM, Duffy said: In the long run you’ll only be able to access the campaign bank at “safe” locations: forts, keeps, and the temple. This is being added when they add resource bags supposedly. Thanks Duffy. This statement you said here was what I thought the "embargo" changes were going to be. I guess we still have some time before that is in place. Link to comment Share on other sites More sharing options...
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