Phylor.the.Jester 979 Share Posted July 28, 2019 (edited) The somewhat original crafting combinations sheet presented by the Winterblades guild. I have partially updated the sheet for 6.400. On this update, I have added a tab that has the stat values as the base components in these combinations are now static values. Check out our sheet here: http://winterblades.net/crafting-combinations The sheet has Weaponsmithing, Armorsmithing, and Woodcrafting updated for 6.400. Shoot me a PM on the forums or on Discord if you run across something that appears to be wrong. Edited Tuesday at 03:19 AM by Phylor.the.Jester Kraahk, Staff, Raindog and 15 others 8 10 Link to post Share on other sites
Phylor.the.Jester 979 Author Share Posted July 29, 2019 For anyone who wants to see what goes into updating this thing, I did stream me updating the sheet although I started after I finished the blacksmith tab(which is the longest). It isn't the most thrilling thing but you can at least see what I'm doing and where the values are coming from. VODs can be found here: https://www.twitch.tv/phylor_the_jester/videos Raindog, Judas7 and Xarrayne 3 Link to post Share on other sites
Yumx 1,382 Share Posted July 29, 2019 You're the best!.. Aroooound! Xarrayne 1 My Twitch - My Youtube - Apply to Vanguard HERE! Link to post Share on other sites
Phylor.the.Jester 979 Author Share Posted August 4, 2019 So I did some testing on the cooking sheet yesterday and @vkromas hopped in and was chatting/answering some questions related to the cooking system including a bit of information on what is in and what isn't. Currently, seasonings are still not impacting the cooking(which is unchanged from when it was first put in). I did find some new quirks on the recipes and a few added recipes that were not there from when the sheet was first made by Jah and myself. I still have some more to test but you can see some of the updated information on our live sheet linked above. I'll be doing a full format update here over the next week or 2. The VOD can be found here: Apologies on the first part where I'm just gathering. Not all of the cooking mats are available on test so I was having to actually gather some of the mats. I'd done the mushrooms the night before but the herbs are a gripe. vkromas, Raindog and mythx 3 Link to post Share on other sites
mythx 1,039 Share Posted August 4, 2019 (edited) Well done! )) It`s for new player tip, but if u use other type of wood you get better bandages at least on the test server yesterday with the newest patch. Edited August 4, 2019 by mythx vkromas 1 Crowfall Game Client: https://www.crowfall.com/en/client/ Link to post Share on other sites
vkromas 708 Share Posted August 4, 2019 This is all such great info! Thanks for streaming, and as always, I'll try my best to answer any of your questions if you have any related to design. Link to post Share on other sites
bignick22000 32 Share Posted August 7, 2019 OMG you guys are awesome, thanks for this Link to post Share on other sites
Phylor.the.Jester 979 Author Share Posted May 9, 2020 This has now been almost fully updated for 5.110. I am missing the spherical cuts on the Jewelcrafting but that is because we have not been able to obtain tomes on test. Aedius, Yoink and Staff 3 Link to post Share on other sites
Padishah 95 Share Posted May 17, 2020 (edited) On 8/4/2019 at 1:11 AM, Phylor.the.Jester said: the herbs are a gripe. Your sheets are awesome - thank you..... and making glass - need a bulk option (can't imagine why stone is a bulk herb on the food grinder, but thank you) and buying milk - need a bulk option Edited May 17, 2020 by Padishah ShadowBane - Former IC of Societas Daemonica (2005 -2014) ShadowBane - Former IC Nordic Chapter SB (2004) ShadowBane - Former IC / NL of House of Atreides, Damnation (2003-2004) Link to post Share on other sites
Phylor.the.Jester 979 Author Share Posted August 13, 2020 Updated a couple of things on this to reflect changes in some of the armor combinations(Removals). I've marked them out in red for now because I need to confirm that I'm not misremembering the change since I won't be able to test it fully until tomorrow or Friday. Other than that, the sheet should be completely up to date for 5.125. Please let me know if you run into any errors and I'll work on getting them verified and fixed asap. Link to post Share on other sites
Phylor.the.Jester 979 Author Share Posted September 5, 2020 The Crafting Combinations sheet has now been fully updated for 6.1. Most of my changes on this were cleaning up either old things I had marked as deprecated and changing some effect text to more accurately reflect the text in game. I also marked some cooking changes as they've been removing some of the recipes. Those I haven't fully removed but have marked as red because some of them have been reappearing after disappearing in a patch. I'm not certain what changes on that are intentional. Prometeu, Staff, mystafyi and 3 others 6 Link to post Share on other sites
mystafyi 823 Share Posted September 5, 2020 10 hours ago, Phylor.the.Jester said: The Crafting Combinations sheet has now been fully updated for 6.1. You Sir, are a gentleman and a scholar. Link to post Share on other sites
Phylor.the.Jester 979 Author Share Posted September 16, 2020 So I'm currently trying to keep this somewhat up to date with all the changes occurring on the food front since recipes are disappearing and reappearing from patch to patch. If anyone sees any of these missing that aren't marked in red on my sheet, shoot me a PM. Likewise if you see something marked in red but you are seeing the recipe for it. Grilled Cheese is the most recent to meet its demise but that may end up coming back at some point. @vkromas Are the food recipes going missing intended or is something just breaking/unbreaking between different patches on that front? Aedius 1 Link to post Share on other sites
Phylor.the.Jester 979 Author Share Posted Tuesday at 03:13 AM (edited) I'm a little late patch wise on this but I've started updating the sheet for 6.400. Currently I've updating the Weaponsmithing, Armorsmithing, and Woodcrafting tabs. The first two are really just Blacksmithing being split up but there were a couple of combination changes and I opted to just split them to line up more with what the game has in game now disc wise. One of the major changes in this patch is that the two effects for most of the combinations with two are not both present until you get up to purple/orange. I have organized the effects by what is granted from White to Blue and then the second effect is what you get in addition to the first when you step up to purple/orange. I may change this format a little here once I finish up the other tabs but I'm mostly trying to get it out there in a functional state for the time being. I've also added a new tab that is a collection of the raw values that you get for each stat on the specific type of combination you are doing. These are currently relegated to their own tab for the time being. I want to avoid too much clutter on the combination pages themselves. If you're new, check it out at https://winterblades.net/crafting-combinations As always with this, if you notice something incorrect on a page that is marked as updated, shoot me a PM on here or on discord and I'll take a look at it once I get a chance. Edited Tuesday at 03:20 AM by Phylor.the.Jester TommyTwoSocks, MacDeath and Marklarr 3 Link to post Share on other sites
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