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New MMORPG Article

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If you haven't read it yet, check it out. I'm still going through it, but one thing has stood out to me that I didn't already know, and IMO, it's awesome.

Another cosmetic, but impactful, improvement coming in the next release will be seasonal terrain changes.   This should help a lot with immersion and spotlight the temporal nature of campaigns.

I've always been disappointed that winter has never felt like winter, due to the snow/ice only being generated with hunger crystals. Well, that's soon to change, apparently. The seasons are actually going to be reflected in the game as more than just a timer.

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On 11/21/2019 at 5:15 PM, Armegeddon said:

ho humm... wake me up when there's something to see. 

Come on buddy.... it was actually a decent article given that I have not paid attention much in the last 6 months..... 

Hope to see you in 5.11 testing when  it kicks in

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