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Zolaz

That is the name of the game ...

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Just wondering what the present game is like.  Looking to get into some fights over the holiday break.  My primary interests are what is considered "winning" for campaigns. What the nastiest classes to play.  What kind of gathering and crafting skills do I need to support my character.

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First you must consult the Oracle to determine your rightful path.

 

Next, you must level a vessel in Joveth.  Then you must join the campaign, and choose a faction in doing so.  This faction choice is set in stone for the duration of the campaign, but applies only to that specific campaign (Infected server of God's Reach is separate and also requires a faction choice.  This choice lasts much, much longer).

 

Fight using the gear drops you get from Wartribes and from player vendors selling good wartribe gear.  Good blues and greens are a good enough to start out.  Eventually you'll want to get crafted gear.  More on that later.

 

Once in the campaign, join up with other people to fight the enemy factions.  Get victory points for your faction by taking and holding outposts, forts, and keeps.  Killing other players also generates some points for you.  There's a scoreboard and siege schedule in the map screen of the UI.  

 

Nastiest class?  The context matters too much.  Don't make an assassin.  They're cannon fodder at the moment.

 

Trying to gear up and be competitive in combat fast?   Do the following:

I would pick the following passive trees to level: 

Combat.  Level armor type before weapon type because it applies to many more classes, in general.

Exploration.  Get all the stuff relating to Ethereal Dust and wood in the first and second tier (Reaping) exploration trees.

 

With your newfound wood harvesting and dust finding abilities, clear-cut knotwood in any location, preferably God's Reach, and collect a large quantity of Ethereal Dust and Chaos Embers. Save the knotwood and apples, you'll have a lot, but there's uses for these. Use the dust and embers to pay established Crafters for Blue quality crafted armor and Blue or Purple (epic) quality weapons and jewelry.  You will need approximately 1000 dust for armor and another 1000 for weapons + Jewellery.  Plus additional for tipping your Crafters and/or buying crafting materials.

 

Spam General Chat with any other questions.

Edited by Dern

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On 12/6/2019 at 2:56 PM, Dern said:

Nastiest class?  The context matters too much.  Don't make an assassin.  They're cannon fodder at the moment.

Oh, is this another game that hates assassins and stealthers?

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20 minutes ago, Zolaz said:

Oh, is this another game that hates assassins and stealthers?

There's been times where stealthers were quite strong, and the reverse.  Stealth itself is still quite useful, as information gathering in this game is important.  The ganking scene is limited right now due to missing some major game features/loops not yet implemented, but intended to be released in the next patch.

Edited by Dern

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On 12/11/2019 at 12:03 PM, Zolaz said:

Oh, is this another game that hates assassins and stealthers?

As Dern mentioned, stealth is very strong compared to some other games, and is useful for gathering Intel.

The upside is that you are not concealed, you are invisible. Unless someone with an appropriate skill suspects you are there and actively uses that skill to reveal you, your presence cannot be revealed, let alone your location.

Downside is that the classes with true stealth get nuked in close quarters group combat, and have questionable performance in 1v1 against many classes. When stealth is your biggest weapon, you have to pick fights you can win, even when that means fighting dirty.

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