Arkaini 73 Share Posted April 14, 2020 Has this changed at all recently or no? Link to comment Share on other sites More sharing options...
ZYBAK 4,032 Share Posted April 15, 2020 (edited) Pretty similar. You just need to be a bit more careful with your talent points since you can't get ALL the DPS goodies you want with the talent point reduction. All the disciplines you used to use are still good if not better than they used to be now that we have unlimited passives. Edited April 15, 2020 by ZYBAK SIGN UP HERE to get a 10% discount on any Crowfall package! Join the other 100,000 people and subscribe to my YouTube channel Twitch Twitter Link to comment Share on other sites More sharing options...
ZombieGandhi 216 Share Posted April 15, 2020 (edited) With this most recent (5.11) patch, the Titan remains similar in talent point expenditure. Though due to the change in point cost, you won't get everything you had before--though you'll get most of the core necessities. At the base common (gray) vessel level and Wartribe gearing, there won't be too much flexibility in getting the talent points you need: crit chance, attack power, and importantly: Fury factors. As before, when passives and crafted gear become more of a factor, and you're into a higher quality vessel, your talent point prioritization will change--albeit slightly. Due to the talent point cost change, it will be important to do one of two things to keep your Fury resource high: 1.) Slot Weapon Finesse minor discipline 2.) Use the Gore ability in your rotation Personally, I found once slotting Weapon Finesse in, I had little in the way of Fury issues--though take note and use a grain or two of salt, as this has been tested against target dummies and EK PVP; not a more drawn out siege-like scenario of combat. Also note that I use axes (which have a lower weapon weight than maces); though I suspect that in the back-and-forth of larger battles, resource issues won't be much a problem unless your side completely snowballs the enemy, and you're just trying to left-click like mad. Edited April 15, 2020 by ZombieGandhi 'Cause I get confused between Fury and Rage Link to comment Share on other sites More sharing options...
Hithar 48 Share Posted April 15, 2020 9 hours ago, arkaini said: Has this changed at all recently or no? Just dont play it 😁. Carausius 1 Link to comment Share on other sites More sharing options...
Wilbur 245 Share Posted April 15, 2020 5 Chaos Embers and I'll give you Hithar's build. Link to comment Share on other sites More sharing options...
Arkaini 73 Author Share Posted April 15, 2020 13 hours ago, ZombieGandhi said: With this most recent (5.11) patch, the Titan remains similar in talent point expenditure. Though due to the change in point cost, you won't get everything you had before--though you'll get most of the core necessities. At the base common (gray) vessel level and Wartribe gearing, there won't be too much flexibility in getting the talent points you need: crit chance, attack power, and importantly: Fury factors. As before, when passives and crafted gear become more of a factor, and you're into a higher quality vessel, your talent point prioritization will change--albeit slightly. Due to the talent point cost change, it will be important to do one of two things to keep your Fury resource high: 1.) Slot Weapon Finesse minor discipline 2.) Use the Gore ability in your rotation Personally, I found once slotting Weapon Finesse in, I had little in the way of Fury issues--though take note and use a grain or two of salt, as this has been tested against target dummies and EK PVP; not a more drawn out siege-like scenario of combat. Also note that I use axes (which have a lower weapon weight than maces); though I suspect that in the back-and-forth of larger battles, resource issues won't be much a problem unless your side completely snowballs the enemy, and you're just trying to left-click like mad. Thanks alot Link to comment Share on other sites More sharing options...
Recommended Posts