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Alpha Warrior Pip Crit system


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I've played a bunch of hours on Alpha warrior, and recently have started testing it. I've noticed something very interesting. A critical hit without a pip on an alpha hits for a considerable amount more than when I get a critical with a pip. Before anyone contests and says I had different buffs up and etc., I've testing on multiple toons with buffs monitored and perfectly replicated in some scenarios. We believe the bug is in the critical damage modifier that is not applying to the guaranteed critical. I'm putting out a video soon on it for confirmation too but, wanted to put this out there now so other people can test it for themselves.

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