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Thoughts on losable mounts

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the current system is only a place holder, eventually once they have finished the skin system, mounts will only have 20 deaths to them (200 durability, 10 durability loss on death).

As to your idea of "tamer", although it sounds very cool, i doubt they have the dev cycles to implement a new system like that, but it would be a cool thing to have in the long run.

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Animal Husbandry (breeding) was one of the original concept profession skills, would be great for both mounts and combat pets (when/if they are added).  Cut for launch due to the time and resources needed to implement but I hope we'll see it post-launch! Something like Bio-engineer in SWG would be amazing.


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