Thon 17 Share Posted January 15 Another new player struggle with the UI seems to be in the NPE they're not instructed that Control key expands the Powers details, and their group members do not appear on the world map. Link to post Share on other sites
Hyriol 1,257 Share Posted January 15 Lil' feedback from helping new players: the "Allfather's Wrath" effect from being too close to enemy temple gates is confusing to new folks. While there is a an "enemy sanctuary" debuff, it's very subtle and most people don't notice it. In older versions of the game, it used to give a large toast message in the middle of the screen along with a sound effect. It would help out our new players a lot if something similar was added back into the game. Stasy and Jah 2 Link to post Share on other sites
Jah 7,613 Share Posted January 15 26 minutes ago, Hyriol said: Lil' feedback from helping new players: the "Allfather's Wrath" effect from being too close to enemy temple gates is confusing to new folks. While there is a an "enemy sanctuary" debuff, it's very subtle and most people don't notice it. In older versions of the game, it used to give a large toast message in the middle of the screen along with a sound effect. It would help out our new players a lot if something similar was added back into the game. ^^^^^ Even vets get surprised and insta-killed by the Allfather's Wrath at enemy gates. It is not obvious enough. Link to post Share on other sites
coolster50 2,637 Share Posted January 15 This is a stat that cannot be modified by any existing gear and doesn't need to be in the details page Found on a Ranger You Can't Be A Genius, If You Aren't The Slightest Bit Insane. Link to post Share on other sites
Thon 17 Share Posted January 15 The Myrmidon Talent point 'Bloodied Swipe', the Bloody Swipe flavour text confuses new players by saying it leaps you forward, when it has the same range as a basic attack of 6m and not any movement attached. Link to post Share on other sites
Thon 17 Share Posted January 15 (edited) There's some discontent about hunger system, but besides thematically for the game, I like that hunger shards nudge groups to fight in the environment in differently and away from them. and the predictable paths people will travel Edited January 16 by Thon travel Link to post Share on other sites
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