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Blacksmith Guide: How to build a Blacksmithing Character 6.4


CrusaderW
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Notes: you should never take Risk Management over Helper Monkey coin, Helper and Risk both reduce experimentation reduction at the same amount but helper monkey also reduces assembly difficulty by 5 which makes it superior.

 

I think there is an entire second part here about working with armour/jewellery to balance your stats as you will find that at that very end game level, INT is pretty much worthless and you should just be chasing whichever stats gives you experimentation points as you have very limited sources for this and so each one needs to be exploited to its maximum value.

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11 hours ago, Marklarr said:

Notes: you should never take Risk Management over Helper Monkey coin, Helper and Risk both reduce experimentation reduction at the same amount but helper monkey also reduces assembly difficulty by 5 which makes it superior.

 

I think there is an entire second part here about working with armour/jewellery to balance your stats as you will find that at that very end game level, INT is pretty much worthless and you should just be chasing whichever stats gives you experimentation points as you have very limited sources for this and so each one needs to be exploited to its maximum value.

Wasn't aware of the difference between helper monkey. Thanks for the info!

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